Refonte pour utiliser le systeme de GUI #112

Merged
kazhnuz merged 102 commits from feat/gui into master 2022-01-06 19:15:16 +01:00
3 changed files with 19 additions and 7 deletions
Showing only changes of commit e35d89f21e - Show all commits

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@ -0,0 +1,6 @@
return {
metadata = {
height = 7,
width = 14,
}
}

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@ -1,6 +1,8 @@
local gui = {}
local TileSet = require "birb.modules.assets.types.tileset"
local barborder = love.graphics.newImage("assets/gui/barborder.png")
local barSmall = TileSet("assets/gui/bar_small")
function gui.newBorder(width, height, middlePosition)
local tileset = love.graphics.newImage("assets/gui/borders.png")
@ -79,14 +81,18 @@ function gui.newChoiceBack(approximateWidth)
end
function gui.drawBar(x, y, width, height)
width = math.floor(width)
if (width > 0) then
local height = height or 7
core.screen:setScissor(x, y, width, height)
love.graphics.draw(barborder, x, y)
local barwidth = math.max(width-14, 0)
love.graphics.rectangle("fill", x+7, y, barwidth, height)
love.graphics.draw(barborder, x+barwidth+7, y, 0, -1, -1, 7, 7)
core.screen:resetScissor( )
height = 7
if (width <= 8) then
barSmall:drawTile(9 - width, 0, 0)
else
love.graphics.draw(barborder, x, y)
local barwidth = math.max(width-14, 0)
love.graphics.rectangle("fill", x+7, y, barwidth, height)
love.graphics.draw(barborder, x+barwidth+7, y, 0, -1, -1, 7, 7)
end
end
end