Refonte pour utiliser le systeme de GUI #112
2 changed files with 13 additions and 1 deletions
|
@ -20,7 +20,7 @@ end
|
|||
|
||||
function GuiElement:register()
|
||||
local gui = self:getGui()
|
||||
gui:addElement(self.name, self)
|
||||
self.creationId = gui:addElement(self.name, self)
|
||||
end
|
||||
|
||||
function GuiElement:destroy()
|
||||
|
|
|
@ -3,10 +3,13 @@ local ElementList = Object:extend()
|
|||
function ElementList:initElements()
|
||||
self.elements = {}
|
||||
self.focusedElem = nil
|
||||
self.nbrElement = 0
|
||||
end
|
||||
|
||||
function ElementList:addElement(name, element)
|
||||
self.nbrElement = self.nbrElement + 1
|
||||
self.elements[name] = element
|
||||
return self.nbrElement
|
||||
end
|
||||
|
||||
function ElementList:deleteElement(name)
|
||||
|
@ -22,6 +25,15 @@ function ElementList:getVisibleElement(topLayer)
|
|||
end
|
||||
end
|
||||
end
|
||||
|
||||
table.sort(visibleList, function (a, b)
|
||||
if (a.depth == b.depth) then
|
||||
return (a.creationId < b.creationId)
|
||||
else
|
||||
return (a.depth > b.depth)
|
||||
end
|
||||
end)
|
||||
|
||||
return visibleList
|
||||
end
|
||||
|
||||
|
|
Loading…
Reference in a new issue