Ajout des derniers développement #1
2 changed files with 3 additions and 3 deletions
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@ -13,7 +13,7 @@ return {
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{"sendDamage", "none", 120, 100, false, false},
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{"sendDamage", "none", 120, 100, false, false},
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{'addGFX', "sentDamage", 'hitGFX', "target", 0, 0, true, false},
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{'addGFX', "sentDamage", 'hitGFX', "target", 0, 0, true, false},
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{'playSFX', "sentDamage", 'hitconnect'},
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{'playSFX', "sentDamage", 'hitconnect'},
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{'jumpBack', "none", 0.1, true},
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{'jumpBack', "none", 0.3, true},
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{'setAnimation', "none", 'idle', false},
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{'setAnimation', "none", 'idle', false},
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}
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}
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}
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}
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@ -13,11 +13,11 @@ return {
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choregraphy = { -- the main attack choregraphy
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choregraphy = { -- the main attack choregraphy
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{"setAnimation", "none", "spinjump", false},
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{"setAnimation", "none", "spinjump", false},
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{'playSFX', "none", 'jump'},
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{'playSFX', "none", 'jump'},
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{'jumpTo', 'none', "target", 0.5, 0, 0, true},
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{'jumpTo', 'none', "target", 0, 0, 0.5, true},
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{"sendDamage", "none", 110, 100, false, true},
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{"sendDamage", "none", 110, 100, false, true},
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{'addGFX', "sentDamage", 'hitGFX', "target", 0, 0, true, false},
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{'addGFX', "sentDamage", 'hitGFX', "target", 0, 0, true, false},
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{'playSFX', "sentDamage", 'hitconnect'},
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{'playSFX', "sentDamage", 'hitconnect'},
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{'jumpBack', "none", 0.1, true},
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{'jumpBack', "none", 0.3, true},
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{'setAnimation', "none", 'idle', false},
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{'setAnimation', "none", 'idle', false},
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},
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},
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