Statuses and effects #66

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opened 2021-03-12 21:54:17 +01:00 by kazhnuz · 1 comment
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  • Make sure that statuses are cumulative
  • Make "remove" take a list
  • Add basic statuses effects from Chronicles
    • ko
    • hidden
    • focus
    • shielded
      • rename shielded to "armored"
      • add a "armored-plus"
    • regen
    • poison
    • hyper
    • weak
    • vunerable
    • distracted
    • Remove Focus, as the style system will handle criticals
  • Rework old "protecTypes" as statuses
    • Aerial
    • Spike / Blackspike / Frontspike
    • Mirror (backdamage to special/projectile)
    • Absent (all attack misses)
  • Add shield as non-cumulative statuses effects ( #140 (comment) )
    • Basic shield
    • Shield
    • Golden Shield
    • Fire Shield
    • Water Shield
    • Thunder Shield
  • Replace turn number by effects and flags
    • Speed up
    • Power up
    • Slown
  • Competences that affect the ability to act
    • An "randomly attack an ennemy"
    • A paralyze (may not attack)
    • A "may attack an ally or itself"
    • A sleep move
    • A "stop" move that only act a turn
  • Add flags that add by default an statuses
  • Implements mecanics
    • Turn number (turnNumber)
    • Back Damage (backDamage)
      • Back Damage on distance effect
    • HP/PP Regen
    • Stats/Hidden Stats changes and effects
    • Evasion system
    • avoidAttack
  • Create images for all statuses
- [x] Make sure that statuses are cumulative - [x] Make "remove" take a list - [x] Add basic statuses effects from Chronicles - [x] ko - [x] hidden - [x] focus - [x] shielded - [x] rename shielded to "armored" - [x] add a "armored-plus" - [x] regen - [x] poison - [x] hyper - [x] weak - [x] vunerable - [x] distracted - [x] *Remove Focus, as the style system will handle criticals* - [ ] Rework old "protecTypes" as statuses - [x] Aerial - [x] Spike / Blackspike / Frontspike - [x] Mirror (backdamage to special/projectile) - [ ] Absent (all attack misses) - [ ] Add shield as non-cumulative statuses effects ( https://git.kobold.cafe/game-projects/sonic-radiance/issues/140#issuecomment-10450 ) - [x] Basic shield - [x] Shield - [ ] Golden Shield - [ ] Fire Shield - [ ] Water Shield - [ ] Thunder Shield - [ ] Replace turn number by effects and flags - [ ] Speed up - [ ] Power up - [ ] Slown - [ ] Competences that affect the ability to act - [ ] An "randomly attack an ennemy" - [ ] A paralyze (may not attack) - [ ] A "may attack an ally or itself" - [ ] A sleep move - [ ] A "stop" move that only act a turn - [x] Add flags that add by default an statuses - [ ] Implements mecanics - [ ] Turn number (turnNumber) - [x] Back Damage (backDamage) - [ ] Back Damage on distance effect - [x] HP/PP Regen - [x] Stats/Hidden Stats changes and effects - [x] Evasion system - [x] avoidAttack - [ ] Create images for all statuses
kazhnuz changed title from Add status effect other than ko to Statuses, effects and elements 2023-05-16 10:06:29 +02:00
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-> Thunder : Paralyse
-> Fire : Burn ?
-> Water : ??
-> Air : Ground ennemies
-> Earth : Pierce armor ?
-> Ice : Freeze ?

-> Thunder : Paralyse -> Fire : Burn ? -> Water : ?? -> Air : Ground ennemies -> Earth : Pierce armor ? -> Ice : Freeze ?
kazhnuz changed title from Statuses, effects and elements to Statuses and effects 2025-09-29 12:08:31 +02:00
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