Add game-design for travel skills #56

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opened 2020-08-24 12:48:44 +02:00 by kazhnuz · 1 comment
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These capacities will allow the player to travel and advance.

We can imagine three type of capacities

  • Button-activated (jump, fly, run, dig), 2 by character, 3 if the character can jump
  • Interaction-based (lightdash, mystic melody, taking/pushing a rock)
  • Passive (swiming, climbing climbable surface, etc)
  • "Special Interaction" ? Interaction with a NPC with a special condition?

Sources of inspiration:

Question to answer:

  • Should they be class-derived ? In order to make more easy to know who can do what ?
These capacities will allow the player to travel and advance. We can imagine three type of capacities - Button-activated (jump, fly, run, dig), 2 by character, 3 if the character can jump - Interaction-based (lightdash, mystic melody, taking/pushing a rock) - Passive (swiming, climbing climbable surface, etc) - "Special Interaction" ? Interaction with a NPC with a special condition? Sources of inspiration: - https://www.pokepedia.fr/CS#Pok.C3.A9mon_Rouge.2C_Bleu_et_Jaune - https://sonic.fandom.com/wiki/Category:Sonic_Adventure_Level_Up_Items - https://sonic.fandom.com/wiki/Category:Sonic_Adventure_2_Level_Up_Items - https://octopathtraveler.fandom.com/wiki/Path_Actions - https://www.palaiszelda.com/oracleofages/ta_equipement.php - https://zelda.gamepedia.com/Category:Items Question to answer: - Should they be class-derived ? In order to make more easy to know who can do what ?
kazhnuz added the
2. Epic
1. Game Design
4. Overworld
4. Content
3. Need Design
labels 2020-08-24 12:48:44 +02:00
kazhnuz added this to the (deleted) project 2021-03-05 12:03:16 +01:00
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List of capacity:

  • Jump (everybody, can gain adventage on battle and start battle)

Speed Character

  • Run/Dash (Sec Button) : Can go faster. Upgrade : Allow to go faster and fight quicksand/treadmill, another to run on water (light feet)
  • LightDash (Activation) : Follow a trail of rings

Technic Character :

  • Dist Tech (Sec Button) : Touch things that are far from reach. Can go farther with upgrade, maybe some grapple with another.
  • Fly (aerial action) : Fly n second. Another upgrade to fly more.
  • Swim (Passive) : Allow the character to swim

Power characters :

  • Punch (Sec Button) : Break stuff. Break stronger stuff with upgrades.
  • Take (Interaction) : Take some heavy rock.
  • Dig (Aerial Action) : Dig underground stuff.
  • Swim (Passive) : Allow the character to swim

Not Sure / Multiple :

  • Find Treasure (Equivalent of item search in Pokemon)
  • See in dark place
List of capacity: - Jump (everybody, can gain adventage on battle and start battle) **Speed Character** - Run/Dash (Sec Button) : Can go faster. Upgrade : Allow to go faster and fight quicksand/treadmill, another to run on water (light feet) - LightDash (Activation) : Follow a trail of rings **Technic Character :** - Dist Tech (Sec Button) : Touch things that are far from reach. Can go farther with upgrade, maybe some grapple with another. - Fly (aerial action) : Fly n second. Another upgrade to fly more. - Swim (Passive) : Allow the character to swim **Power characters :** - Punch (Sec Button) : Break stuff. Break stronger stuff with upgrades. - Take (Interaction) : Take some heavy rock. - Dig (Aerial Action) : Dig underground stuff. - Swim (Passive) : Allow the character to swim **Not Sure / Multiple :** - Find Treasure (Equivalent of item search in Pokemon) - See in dark place
kazhnuz added this to the 0 - Rework Design project 2021-04-12 12:01:43 +02:00
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