Add game-design for travel skills #56

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opened 2020-08-24 12:48:44 +02:00 by kazhnuz · 1 comment
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These capacities will allow the player to travel and advance.

We can imagine three type of capacities

  • Button-activated (jump, fly, run, dig), 2 by character, 3 if the character can jump
  • Interaction-based (lightdash, mystic melody, taking/pushing a rock)
  • Passive (swiming, climbing climbable surface, etc)
  • "Special Interaction" ? Interaction with a NPC with a special condition?

Sources of inspiration:

Question to answer:

  • Should they be class-derived ? In order to make more easy to know who can do what ?
These capacities will allow the player to travel and advance. We can imagine three type of capacities - Button-activated (jump, fly, run, dig), 2 by character, 3 if the character can jump - Interaction-based (lightdash, mystic melody, taking/pushing a rock) - Passive (swiming, climbing climbable surface, etc) - "Special Interaction" ? Interaction with a NPC with a special condition? Sources of inspiration: - https://www.pokepedia.fr/CS#Pok.C3.A9mon_Rouge.2C_Bleu_et_Jaune - https://sonic.fandom.com/wiki/Category:Sonic_Adventure_Level_Up_Items - https://sonic.fandom.com/wiki/Category:Sonic_Adventure_2_Level_Up_Items - https://octopathtraveler.fandom.com/wiki/Path_Actions - https://www.palaiszelda.com/oracleofages/ta_equipement.php - https://zelda.gamepedia.com/Category:Items Question to answer: - Should they be class-derived ? In order to make more easy to know who can do what ?
kazhnuz added this to the (deleted) project 2021-03-05 12:03:16 +01:00
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All

  • Jump (everybody, can gain adventage on battle and start battle)
  • Take (Interaction) : Take some light stuff.
  • Mystic Melody : Activate the "Old Ruins"

Speed Character

  • Run/Dash (Sec Button) : Can go faster.
    • Upgrade : Allow to go even faster and fight quicksand/treadmill
    • Light Feet (upgrade) : Run on water
  • LightDash (Activation) : Follow a trail of rings
  • Homming Dash : Dash to a target

Technic Character :

  • Boumring/Cheese (Sec Button) : Touch things that are far from reach.
    • Longshot : Can go farther
    • Combi-ring (upgrade) : Can grapple
  • Fly (aerial action) : Fly n second.
    • Upgrade to fly more
  • Swim (Passive) : Allow the character to swim
  • See invisible items (activable)

Power characters :

  • Punch (Sec Button) : Break stuff.
    • Upgrade : Break stronger stuff.
  • Upgrade to take heavier stuff
  • Dig (Aerial Action) : Dig underground stuff.
  • Swim (Passive) : Allow the character to swim
  • Stomp/Shake : Shake Screen and can make stuff fall ?
  • See invisible items (activable)

Character-specific

  • Espio : Invisibility
  • Knux et Rouge : Find Treasure (Equivalent of item search in Pokemon)
**All** - Jump (everybody, can gain adventage on battle and start battle) - Take (Interaction) : Take some light stuff. - Mystic Melody : Activate the "Old Ruins" **Speed Character** - Run/Dash (Sec Button) : Can go faster. - Upgrade : Allow to go even faster and fight quicksand/treadmill - Light Feet (upgrade) : Run on water - LightDash (Activation) : Follow a trail of rings - Homming Dash : Dash to a target **Technic Character :** - Boumring/Cheese (Sec Button) : Touch things that are far from reach. - Longshot : Can go farther - Combi-ring (upgrade) : Can grapple - Fly (aerial action) : Fly n second. - Upgrade to fly more - Swim (Passive) : Allow the character to swim - See invisible items (activable) **Power characters :** - Punch (Sec Button) : Break stuff. - Upgrade : Break stronger stuff. - Upgrade to take heavier stuff - Dig (Aerial Action) : Dig underground stuff. - Swim (Passive) : Allow the character to swim - Stomp/Shake : Shake Screen and can make stuff fall ? - See invisible items (activable) **Character-specific** - Espio : Invisibility - Knux et Rouge : Find Treasure (Equivalent of item search in Pokemon)
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