[REWORK] Characters Concepts #136

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opened 2024-04-23 11:50:24 +02:00 by kazhnuz · 8 comments
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This issue will have one comment to conceptualize each characters

This issue will have one comment to conceptualize each characters
kazhnuz added this to the 0 - Rework Design project 2024-04-23 11:50:24 +02:00
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Sonic

-> Good at speed (attack first, etc)
-> Basic, simple attacks
-> Wind attack
-> Can boost outside battles

Skills
-> 3 wind power (1, 2, 3)
-> 1 multi-hit wind power
-> Spin Dash
-> Homming Attack (consecutive hit combo)
-> Time Stop
-> Speed Up (3 attacks/turns for 5 turns)
-> Taunt (make the ennemi miss more but be stronger)
-> Light attack
->
->
->
->

## Sonic -> Good at speed (attack first, etc) -> Basic, simple attacks -> Wind attack -> Can boost outside battles **Skills** -> 3 wind power (1, 2, 3) -> 1 multi-hit wind power -> Spin Dash -> Homming Attack (consecutive hit combo) -> Time Stop -> Speed Up (3 attacks/turns for 5 turns) -> Taunt (make the ennemi miss more but be stronger) -> Light attack -> -> -> ->
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Tails

-> The "mage" of the team
-> Can unlock badnics invocation for each Super Badniks found and vainquished
-> Some heal and effects on ennemies

Skills
-> 3 thunder power
-> 3 fire power
-> 3 ice power
-> 2 heals
-> Some effects

## Tails -> The "mage" of the team -> Can unlock badnics invocation for each Super Badniks found and vainquished -> Some heal and effects on ennemies **Skills** -> 3 thunder power -> 3 fire power -> 3 ice power -> 2 heals -> Some effects
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Amy

-> Strong attacks with hammers
-> Effects/magic with tarot cards
-> Have a special "hammer" equipements that give effects to her hammer attacks
-> Hammer can be found in the maps (some in shop, some other hiddens ?)

Skills
-> 3 hit-combo
-> TBD

## Amy -> Strong attacks with hammers -> Effects/magic with tarot cards -> Have a special "hammer" equipements that give effects to her hammer attacks -> Hammer can be found in the maps (some in shop, some other hiddens ?) **Skills** -> 3 hit-combo -> TBD
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Knuckles

-> Strong physical attacks, Monk-type attacks
-> Earth elements
-> Can treasure hunt on the maps. Can dig too. A bit of a mixt between the hidden items of pokemon and the digging from Zelda Oracle
---> Special "treasure hunt" quests

Skills
-> 3 Earth attacks
-> 1 multi earth attacks
-> 1 3-hit-combo
-> Explosive Punch

## Knuckles -> Strong physical attacks, Monk-type attacks -> Earth elements -> Can treasure hunt on the maps. Can dig too. A bit of a mixt between the hidden items of pokemon and the digging from Zelda Oracle ---> Special "treasure hunt" quests **Skills** -> 3 Earth attacks -> 1 multi earth attacks -> 1 3-hit-combo -> Explosive Punch
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Rouge

-> Thief, can steal items or rings
-> Zubat-type attacks : Vampirism, Confusion, Hypnosis...
-> Money-based attacks ? Basically corruption/stuff like that ?
-> Item-based attacks ? Gemmes based ?
-> Can treasure hunt on the maps. Can dig too. A bit of a mixt between the hidden items of pokemon and the digging from Zelda Oracle
-> Can open locked chest

Skills
-> Steal
-> 3 Bat-Bombs (elemental ?)
-> 1 Multi-bat-bombs (elemental ?)
-> Vampiric Kick
-> "Ultrason-like"
-> Hypnosis-like
-> Distract
-> 3-hit-combo

## Rouge -> Thief, can steal items or rings -> Zubat-type attacks : Vampirism, Confusion, Hypnosis... -> Money-based attacks ? Basically corruption/stuff like that ? -> Item-based attacks ? Gemmes based ? -> Can treasure hunt on the maps. Can dig too. A bit of a mixt between the hidden items of pokemon and the digging from Zelda Oracle -> Can open locked chest **Skills** -> Steal -> 3 Bat-Bombs (elemental ?) -> 1 Multi-bat-bombs (elemental ?) -> Vampiric Kick -> "Ultrason-like" -> Hypnosis-like -> Distract -> 3-hit-combo
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Shadow

-> "Dark Knight" attacks that hurt him
-> Chaos attacks
-> Speed-based attacks
-> Can go into "Chaos mode" that double his damage but damage him each turns

Skills
-> 3 Chaos Attacks (Chaos Spears ?)
-> 1 Multi Chaos Attack (Chaos Blast)
-> Chaos Control (Stop)
-> Speed Up
-> Chaos Punishement (more powerfull when allies are K.O.)
-> One attack that damage him but is very powerfull
-> One attack that make more damage the less HP Shadow have
-> Remove Inibotors Rings (go into Chaos Mode)
-> Spin Dash
-> 3-hit-combo
->
->

## Shadow -> "Dark Knight" attacks that hurt him -> Chaos attacks -> Speed-based attacks -> Can go into "Chaos mode" that double his damage but damage him each turns **Skills** -> 3 Chaos Attacks (Chaos Spears ?) -> 1 Multi Chaos Attack (Chaos Blast) -> Chaos Control (Stop) -> Speed Up -> Chaos Punishement (more powerfull when allies are K.O.) -> One attack that damage him but is very powerfull -> One attack that make more damage the less HP Shadow have -> *Remove Inibotors Rings* (go into Chaos Mode) -> Spin Dash -> 3-hit-combo -> ->
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Espio

-> Assassins, some thief aspect
-> Poison
-> Many side effects
-> Shuriken (maybe add him via shuriken one element ?)
-> Can turn invisible on the map and ignore lasers ?

Skills
-> 3 elementals shuriken (Ice ?)
-> 1 multiple elementals shuriken (Ice ?)
-> Some stuff to make more damage with ennemies with alteration
-> Poison shuriken
-> n effect shurikens
-> n direct effect without damages (2~3)
-> Invisibility (more stuff)

## Espio -> Assassins, some thief aspect -> Poison -> Many side effects -> Shuriken (maybe add him via shuriken one element ?) -> Can turn invisible on the map and ignore lasers ? **Skills** -> 3 elementals shuriken (Ice ?) -> 1 multiple elementals shuriken (Ice ?) -> Some stuff to make more damage with ennemies with alteration -> Poison shuriken -> *n* effect shurikens -> *n* direct effect without damages (2~3) -> Invisibility (more stuff)
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Cream

-> More powerfull with wisps ?
-> Chao attacks (water ?)
-> A lot of healing and cheering attacks
-> Can invoke some other characters (Blaze, Chaos… Vanilla ? Tikal ?)

Skills
-> Emplify Wisp damages for all the team
-> n cheers actions
-> 3 Heals
-> Multi-heal
-> Revive
-> 3 waters attacks
-> 1 multi water attacks
-> Invocation: Vanilla
-> Invocation: Chaos
-> Invocation: Blaze

## Cream -> More powerfull with wisps ? -> Chao attacks (water ?) -> A lot of healing and cheering attacks -> Can invoke some other characters (Blaze, Chaos… Vanilla ? Tikal ?) **Skills** -> Emplify Wisp damages for all the team -> n cheers actions -> 3 Heals -> Multi-heal -> Revive -> 3 waters attacks -> 1 multi water attacks -> Invocation: Vanilla -> Invocation: Chaos -> Invocation: Blaze
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