[REWORK] Characters Concepts #136
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1. Balancing
1. Bug
1. Clean-up
1. Feature
1. Game Design
1. Improvement
2. Deliverable
2. Epic
3. Duplicate
3. Invalid
3. Need Design
3. Question
4. Battle System
4. Content
4. Debug Menu
4. Internals
4. Menus
4. Overworld
4. Sideview subgame
4. Subgame other
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Reference: game-projects/sonic-radiance#136
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This issue will have one comment to conceptualize each characters
Sonic
-> Good at speed (attack first, etc)
-> Basic, simple attacks
-> Wind attack
-> Can boost outside battles
Skills
-> 3 wind power (1, 2, 3)
-> 1 multi-hit wind power
-> Spin Dash
-> Homming Attack (consecutive hit combo)
-> Time Stop
-> Speed Up (3 attacks/turns for 5 turns)
-> Taunt (make the ennemi miss more but be stronger)
-> Light attack
->
->
->
->
Tails
-> The "mage" of the team
-> Can unlock badnics invocation for each Super Badniks found and vainquished
-> Some heal and effects on ennemies
Skills
-> 3 thunder power
-> 3 fire power
-> 3 ice power
-> 2 heals
-> Some effects
Amy
-> Strong attacks with hammers
-> Effects/magic with tarot cards
-> Have a special "hammer" equipements that give effects to her hammer attacks
-> Hammer can be found in the maps (some in shop, some other hiddens ?)
Skills
-> 3 hit-combo
-> TBD
Knuckles
-> Strong physical attacks, Monk-type attacks
-> Earth elements
-> Can treasure hunt on the maps. Can dig too. A bit of a mixt between the hidden items of pokemon and the digging from Zelda Oracle
---> Special "treasure hunt" quests
Skills
-> 3 Earth attacks
-> 1 multi earth attacks
-> 1 3-hit-combo
-> Explosive Punch
Rouge
-> Thief, can steal items or rings
-> Zubat-type attacks : Vampirism, Confusion, Hypnosis...
-> Money-based attacks ? Basically corruption/stuff like that ?
-> Item-based attacks ? Gemmes based ?
-> Can treasure hunt on the maps. Can dig too. A bit of a mixt between the hidden items of pokemon and the digging from Zelda Oracle
-> Can open locked chest
Skills
-> Steal
-> 3 Bat-Bombs (elemental ?)
-> 1 Multi-bat-bombs (elemental ?)
-> Vampiric Kick
-> "Ultrason-like"
-> Hypnosis-like
-> Distract
-> 3-hit-combo
Shadow
-> "Dark Knight" attacks that hurt him
-> Chaos attacks
-> Speed-based attacks
-> Can go into "Chaos mode" that double his damage but damage him each turns
Skills
-> 3 Chaos Attacks (Chaos Spears ?)
-> 1 Multi Chaos Attack (Chaos Blast)
-> Chaos Control (Stop)
-> Speed Up
-> Chaos Punishement (more powerfull when allies are K.O.)
-> One attack that damage him but is very powerfull
-> One attack that make more damage the less HP Shadow have
-> Remove Inibotors Rings (go into Chaos Mode)
-> Spin Dash
-> 3-hit-combo
->
->
Espio
-> Assassins, some thief aspect
-> Poison
-> Many side effects
-> Shuriken (maybe add him via shuriken one element ?)
-> Can turn invisible on the map and ignore lasers ?
Skills
-> 3 elementals shuriken (Ice ?)
-> 1 multiple elementals shuriken (Ice ?)
-> Some stuff to make more damage with ennemies with alteration
-> Poison shuriken
-> n effect shurikens
-> n direct effect without damages (2~3)
-> Invisibility (more stuff)
Cream
-> More powerfull with wisps ?
-> Chao attacks (water ?)
-> A lot of healing and cheering attacks
-> Can invoke some other characters (Blaze, Chaos… Vanilla ? Tikal ?)
Skills
-> Emplify Wisp damages for all the team
-> n cheers actions
-> 3 Heals
-> Multi-heal
-> Revive
-> 3 waters attacks
-> 1 multi water attacks
-> Invocation: Vanilla
-> Invocation: Chaos
-> Invocation: Blaze