Reorganise game and birb #135
Owner
- Split "birb.modules" into "birb.scenes" and "birb.assets"
- Rename "birb" into "framework"
- Put "modules" outside of "game"
- Put the abstract ennemy entirely outside of game (either in the cbs or modules)
- Rename "game" into "savegame"/"savedata"
- [ ] Split "birb.modules" into "birb.scenes" and "birb.assets"
- [ ] Rename "birb" into "framework"
- [x] Put "modules" outside of "game"
- [ ] Put the abstract ennemy entirely outside of game (either in the cbs or modules)
- [ ] Rename "game" into "savegame"/"savedata"
2. Deliverable
4. Internals
1. Clean-up
1. Improvement
labels
Labels
No labels
1. Balancing
1. Bug
1. Clean-up
1. Feature
1. Game Design
1. Improvement
2. Deliverable
2. Epic
3. Duplicate
3. Invalid
3. Need Design
3. Question
4. Battle System
4. Content
4. Debug Menu
4. Internals
4. Menus
4. Overworld
4. Sideview subgame
4. Subgame other
wontfix
No milestone
No project
No assignees
1 participant
Notifications
Due date
No due date set.
Dependencies
No dependencies set.
Reference: game-projects/sonic-radiance#135
Loading…
Add table
Reference in a new issue
No description provided.
Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?