Gimmicks #108

Open
opened 2021-08-23 17:06:42 +02:00 by kazhnuz · 1 comment
Owner

To add obstacle and interaction, we'll need more elements :

Text

  • Omochao
  • Flying TV (equivalent to signs)
  • Signs
  • Basic PNJ

Collectibles

  • Rings
  • Item Boxes
  • Skill Cards
  • Upgrades
  • Master Emerald Fragments

Ennemies and hazards

  • Ennemi
    • Moving Ennemies
    • Ennemy respawn
    • Boss Ennemi container
  • Spikes
    • Diseappearing Spike
    • Button-powered spikes
  • Spike Ball
    • Moving Spike Ball
    • Some that move like those ennemies in Zelda ?
  • Laser
    • Button-powered laser

Blocks

  • Crates (easily breakable)
  • Solid Crates / Breakable Rocks
  • Heavy Crates / Big Rocks (pushable ?)
  • Basic unbreakable unpushable block
    • Switch activable blocks
    • Colored blocks affected by a colored Switch

Terrains

  • Bottomless pits
    • Water
    • Quicksand
    • Lava
  • Boue
  • Grass
    • Make it block boost

Movement-related gimmicks

  • Treadmill (+ "Power Treadmill" ?)
  • Homming Dash Target
  • Wind Fans (block even flying/jumping characters)
  • Bumper ?
  • Springs ?
  • Grapple Hooks
  • Moving plateform
  • Plateform that changes based on timing
  • Colored plateforms

Switches

  • Switch
  • Colored Switch
  • Timed Switch
  • Time blocking switch
  • Button where you need to push something on it to activate
  • Mystic Melody Altar
  • Gimmick that appear on switch
  • Gimmick that diseapper on switch
To add obstacle and interaction, we'll need more elements : **Text** - [ ] Omochao - [ ] Flying TV (equivalent to signs) - [ ] Signs - [x] Basic PNJ **Collectibles** - [x] Rings - [x] Item Boxes - [ ] Skill Cards - [ ] Upgrades - [ ] Master Emerald Fragments **Ennemies and hazards** - [x] Ennemi - [ ] Moving Ennemies - [ ] Ennemy respawn - [ ] Boss Ennemi container - [ ] Spikes - [ ] Diseappearing Spike - [ ] Button-powered spikes - [ ] Spike Ball - [ ] Moving Spike Ball - [ ] Some that move like those ennemies in Zelda ? - [ ] Laser - [ ] Button-powered laser **Blocks** - [ ] Crates (easily breakable) - [ ] Solid Crates / Breakable Rocks - [ ] Heavy Crates / Big Rocks (pushable ?) - [ ] Basic unbreakable unpushable block - [ ] Switch activable blocks - [ ] Colored blocks affected by a colored Switch **Terrains** - [x] Bottomless pits - [x] Water - [x] Quicksand - [x] Lava - [x] Boue - [x] Grass - [ ] Make it block boost **Movement-related gimmicks** - [ ] Treadmill (+ "Power Treadmill" ?) - [ ] Homming Dash Target - [ ] Wind Fans (block even flying/jumping characters) - [ ] Bumper ? - [ ] Springs ? - [ ] Grapple Hooks - [ ] Moving plateform - [ ] Plateform that changes based on timing - [ ] Colored plateforms **Switches** - [ ] Switch - [ ] Colored Switch - [ ] Timed Switch - [ ] Time blocking switch - [ ] Button where you need to push something on it to activate - [ ] Mystic Melody Altar - [ ] Gimmick that appear on switch - [ ] Gimmick that diseapper on switch
Author
Owner

Some source of inspirations:

Some source of inspirations: - https://sonic.fandom.com/wiki/Category:Gimmicks_and_obstacles - The gimmicks we can found in a Zelda
Sign in to join this conversation.
No description provided.