feat: add a spinner ennemy
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6 changed files with 60 additions and 2 deletions
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@ -1,8 +1,10 @@
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return {
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return {
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music = "battle1",
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music = "battle1",
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ennemies = {
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ennemies = {
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{"normal", "classics", "motobug", 2},
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{"normal", "classics", "motobug", 1},
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{"normal", "classics", "motobug", 1}}
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{"normal", "classics", "spinner", 1},
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{"normal", "classics", "motobug", 1},
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}
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}
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}
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-- There are three possible type of ennemies
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-- There are three possible type of ennemies
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@ -0,0 +1,16 @@
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return {
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name = "Spinner",
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fullname = "E-06 Spinner",
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type = "badnics",
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rarity = 0,
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isAerial = true,
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distAttack = false,
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turns = 2,
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hudHeight = 24,
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behaviour = "random",
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behaviourAlt = "random",
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giveExp = 20,
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giveRings = 30,
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}
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@ -0,0 +1,3 @@
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return {
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"tackle",
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}
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@ -0,0 +1,25 @@
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return {
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metadata = {
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width = 64,
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height = 64,
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ox = 32,
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oy = 32,
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defaultAnim = "idle"
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},
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animations = {
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["idle"] = {
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startAt = 1,
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endAt = 6,
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loop = 1,
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speed = 12,
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pauseAtEnd = false,
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},
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["walk"] = {
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startAt = 1,
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endAt = 6,
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loop = 1,
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speed = 12,
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pauseAtEnd = false,
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}
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}
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}
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After Width: | Height: | Size: 10 KiB |
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@ -0,0 +1,12 @@
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return {
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hpmax = 25, --
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ppmax = 20, --
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attack = 15, --
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power = 20, --
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defense = 05, --
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technic = 10, --
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mind = 10, --
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luck = 02, --
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speed = 15, --
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}
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