feat(datas): add Battle's GHZ

This commit is contained in:
Kazhnuz 2019-08-03 18:19:56 +02:00
parent b49f0ceafb
commit f53b3b221a
11 changed files with 16 additions and 1 deletions

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@ -0,0 +1,15 @@
return {
name = "Green Hill Zone",
blocks = {
{ 0, 0, 64, 32, "top1", "side2"},
{448, 96, 64, 32, "top1", "side2"},
{ 96, 64, 32, 64, "top2", "side1"},
{384, 0, 32, 64, "top2", "side1"},
{384, 0, 32, 64, "top2", "side1"},
{208, 32, 96, 64, "top3", "side3"},
},
parallax = {
{0, -48, .5, 0, true, false, "back1"},
{0, 80, 1, 1, true, false, "back2"},
}
}

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@ -33,7 +33,7 @@ function MovePlayer:new(playerNumber, cameraMode)
MovePlayer.super.new(self) MovePlayer.super.new(self)
self.assets:batchImport("scenes.test_scene.assets") self.assets:batchImport("scenes.test_scene.assets")
World(self, "battle", "crouge") World(self, "battle", "ghill")
self.world:setPlayerNumber(playerNumber) self.world:setPlayerNumber(playerNumber)
self.world.cameras:setMode(cameraMode) self.world.cameras:setMode(cameraMode)