scenes/battlesystem: correctly register the scene
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@ -10,7 +10,10 @@ local MenuSystem = require "scenes.battlesystem.controller.menu"
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function BattleSystem:new()
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function BattleSystem:new()
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BattleSystem.super.new(self)
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self:initManagers()
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self:initManagers()
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self:register()
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end
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end
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function BattleSystem:initManagers()
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function BattleSystem:initManagers()
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