feat: add pp cost
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2 changed files with 2 additions and 1 deletions
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@ -13,6 +13,7 @@ end
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function SkillAction:startAction()
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function SkillAction:startAction()
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core.debug:print("cbs/action", "Starting flee action")
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core.debug:print("cbs/action", "Starting flee action")
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self:loadChoregraphyFromSkill(self.data)
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self:loadChoregraphyFromSkill(self.data)
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self.fighter:setPP(self.data.cost * -1, true)
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end
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end
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return SkillAction
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return SkillAction
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@ -110,7 +110,7 @@ end
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function widgets.SkillWidget:sendCharacterData()
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function widgets.SkillWidget:sendCharacterData()
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if self.skilldata ~= nil then
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if (self.skilldata ~= nil and self.skilldata.cost <= self.character.abstract.pp) then
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self.assets.sfx["mSelect"]:play()
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self.assets.sfx["mSelect"]:play()
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self.character:useSkill(self.skillname)
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self.character:useSkill(self.skillname)
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else
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else
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