fix: use the right hp/pp regen value

This commit is contained in:
Kazhnuz 2021-07-03 13:18:47 +02:00
parent 295f98ebd9
commit d9e521d643

View file

@ -65,8 +65,8 @@ createBattleStat("luck", 66, 40)
createBattleStat("damage", 0)
createBattleStat("armor", 0)
createBattleStat("critical", 0)
createBattleStat("hpregen", -10)
createBattleStat("ppregen", 10)
createBattleStat("hpregen", 0)
createBattleStat("ppregen", 0)
CONST.ARMOR_AND_DAMAGE_RATIO = .5