fix: use the right hp/pp regen value
This commit is contained in:
parent
295f98ebd9
commit
d9e521d643
1 changed files with 2 additions and 2 deletions
|
@ -65,8 +65,8 @@ createBattleStat("luck", 66, 40)
|
|||
createBattleStat("damage", 0)
|
||||
createBattleStat("armor", 0)
|
||||
createBattleStat("critical", 0)
|
||||
createBattleStat("hpregen", -10)
|
||||
createBattleStat("ppregen", 10)
|
||||
createBattleStat("hpregen", 0)
|
||||
createBattleStat("ppregen", 0)
|
||||
|
||||
CONST.ARMOR_AND_DAMAGE_RATIO = .5
|
||||
|
||||
|
|
Loading…
Reference in a new issue