feat: add border into player's HUD
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1 changed files with 3 additions and 0 deletions
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@ -8,6 +8,8 @@ function Player:new(world, x, y, z, id)
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self:setSprite("sonic", 8, 12)
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self:setSprite("sonic", 8, 12)
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self:cloneSprite()
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self:cloneSprite()
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self.guiborder = game.gui.newBorder(424, 20, 6)
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end
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end
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function Player:updateStart(dt)
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function Player:updateStart(dt)
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@ -74,6 +76,7 @@ end
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function Player:drawHUD(id)
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function Player:drawHUD(id)
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love.graphics.print(id .. " test", 4, 4)
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love.graphics.print(id .. " test", 4, 4)
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love.graphics.draw(self.guiborder, 424, 20, 0, -1, -1)
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end
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end
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return Player
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return Player
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