fix(pause): indicate cancelWidget
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@ -41,6 +41,7 @@ function PauseScreen:setMenu()
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SaveExitWidget(self.scene, "save", "Exit game", false, true)
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SaveExitWidget(self.scene, "save", "Exit game", false, true)
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self.scene.menusystem.menus["main"]:finalize()
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self.scene.menusystem.menus["main"]:finalize()
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self.scene.menusystem.menus["main"]:setCancelWidget()
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CharacterMenu(self.scene)
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CharacterMenu(self.scene)
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for i, name in ipairs(game.characters.team) do
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for i, name in ipairs(game.characters.team) do
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