src/scene: add an initial titlescreen scene to test assets
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6 changed files with 58 additions and 2 deletions
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sonic-radiance.love/assets/artworks/logo.png
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sonic-radiance.love/assets/artworks/logo.png
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sonic-radiance.love/assets/artworks/titlescreen_sonic.png
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sonic-radiance.love/assets/artworks/titlescreen_sonic.png
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sonic-radiance.love/assets/backgrounds/titlescreen.png
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sonic-radiance.love/assets/backgrounds/titlescreen.png
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@ -32,7 +32,7 @@ function love.load()
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core = Core()
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core = Core()
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game = Game()
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game = Game()
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scenes.test()
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scenes.title()
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end
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end
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function love.update(dt)
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function love.update(dt)
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@ -1,3 +1,4 @@
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return {
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return {
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test = require "scenes.test_scene"
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test = require "scenes.test_scene",
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title = require "scenes.titlescreen",
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}
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}
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sonic-radiance.love/scenes/titlescreen/init.lua
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sonic-radiance.love/scenes/titlescreen/init.lua
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@ -0,0 +1,55 @@
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-- scenes/test :: a basic test scene
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--[[
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Copyright © 2019 Kazhnuz
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Permission is hereby granted, free of charge, to any person obtaining a copy of
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this software and associated documentation files (the "Software"), to deal in
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the Software without restriction, including without limitation the rights to
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use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
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the Software, and to permit persons to whom the Software is furnished to do so,
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subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
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FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
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COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
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IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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]]
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local Scene = require "core.modules.scenes"
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local TitleScreen = Scene:extend()
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local gui = require "game.modules.gui"
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function TitleScreen:new()
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TitleScreen.super.new(self)
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self.borders = gui.newBorder(424, 30, 8)
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self.assets:addImage("background", "assets/backgrounds/titlescreen.png")
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self.assets:addImage("sonic", "assets/artworks/titlescreen_sonic.png")
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self.assets:addImage("logo", "assets/artworks/logo.png")
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self:register()
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end
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function TitleScreen:update(dt)
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end
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function TitleScreen:draw()
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utils.graphics.resetColor()
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self.assets:drawImage("background", 0, 0)
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love.graphics.draw(self.borders, 0, 25, 0, 1, -1)
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love.graphics.draw(self.borders, 424, 215, 0, -1, 1)
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self.assets:drawImage("sonic", 90, 128, 0, 1, 1, 92, 106)
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self.assets:drawImage("logo", 290, 60, 0, 1, 1, 150, 71)
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end
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return TitleScreen
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