fix: fix mirroring
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6569cb0dd7
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cb50b7f256
1 changed files with 2 additions and 2 deletions
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@ -83,7 +83,7 @@ function Charset:draw(charsetName, charID, direction, frame, x, y, isMirrored)
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local drawable = self:getTexture(charsetName)
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local quad = self:getQuad(frame, charID, direction)
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local sx = 1
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if (isMirrored == false) then
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if (isMirrored == true) then
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sx = -1
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end
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love.graphics.draw(drawable, quad, math.floor(x) + 8, math.floor(y), 0, sx, 1, 19, 32)
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@ -106,7 +106,7 @@ function Charset:drawLargeAnim(charsetName, charID, direction, x, y, isFast)
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frame = animation[i]
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end
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end
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if (direction == "right") then
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if (direction == "left") then
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isMirrored = true
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end
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self:drawTurning(charsetName, charID, x, y, isFast, frame, isMirrored)
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