improvement: make GFX movable
It'll be usefull to make everything movable
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local Parent = require("scenes.battlesystem.actors.parent")
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local Parent = require("scenes.battlesystem.actors.movable")
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local GFX = Parent:extend()
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local GFX = Parent:extend()
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function GFX:new(world, x, y, z, spritename, creator, blockProcess, tag)
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function GFX:new(world, x, y, z, spritename, creator, blockProcess, tag)
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