fix: mark battle items as unusable outside battle

This commit is contained in:
Kazhnuz 2021-03-13 17:27:17 +01:00
parent 5c0f4dd48a
commit c521ae3c58
12 changed files with 12 additions and 12 deletions

View file

@ -9,7 +9,7 @@ return {
{"setStatus", "lucky", true} {"setStatus", "lucky", true}
}, },
usableInBattle=true, usableInBattle=true,
usableOnMap=true, usableOnMap=false,
affectEverybody=false, affectEverybody=false,
duration=5, duration=5,
} }

View file

@ -10,7 +10,7 @@ return {
{"protectElement", "fire"} {"protectElement", "fire"}
}, },
usableInBattle=true, usableInBattle=true,
usableOnMap=true, usableOnMap=false,
affectEverybody=false, affectEverybody=false,
duration=3, duration=3,
} }

View file

@ -9,7 +9,7 @@ return {
{"setStatus", "focus", true} {"setStatus", "focus", true}
}, },
usableInBattle=true, usableInBattle=true,
usableOnMap=true, usableOnMap=false,
affectEverybody=false, affectEverybody=false,
duration=5, duration=5,
} }

View file

@ -10,7 +10,7 @@ return {
{"regen", "pp", 6} {"regen", "pp", 6}
}, },
usableInBattle=true, usableInBattle=true,
usableOnMap=true, usableOnMap=false,
affectEverybody=false, affectEverybody=false,
duration=3, duration=3,
} }

View file

@ -9,7 +9,7 @@ return {
{"blockStatus", "negative"} {"blockStatus", "negative"}
}, },
usableInBattle=true, usableInBattle=true,
usableOnMap=true, usableOnMap=false,
affectEverybody=false, affectEverybody=false,
duration=5, duration=5,
} }

View file

@ -9,7 +9,7 @@ return {
{"setStatus", "invincibility", true} {"setStatus", "invincibility", true}
}, },
usableInBattle=true, usableInBattle=true,
usableOnMap=true, usableOnMap=false,
affectEverybody=false, affectEverybody=false,
duration=1, duration=1,
} }

View file

@ -9,7 +9,7 @@ return {
{"setStatus", "hyper", true} {"setStatus", "hyper", true}
}, },
usableInBattle=true, usableInBattle=true,
usableOnMap=true, usableOnMap=false,
affectEverybody=false, affectEverybody=false,
duration=5, duration=5,
} }

View file

@ -9,7 +9,7 @@ return {
{"setStatus", "hidden", true} {"setStatus", "hidden", true}
}, },
usableInBattle=true, usableInBattle=true,
usableOnMap=true, usableOnMap=false,
affectEverybody=false, affectEverybody=false,
duration=5, duration=5,
} }

View file

@ -9,7 +9,7 @@ return {
{"setStatus", "fortified", true} {"setStatus", "fortified", true}
}, },
usableInBattle=true, usableInBattle=true,
usableOnMap=true, usableOnMap=false,
affectEverybody=false, affectEverybody=false,
duration=5, duration=5,
} }

View file

@ -9,7 +9,7 @@ return {
{"setStatus", "speedup", true} {"setStatus", "speedup", true}
}, },
usableInBattle=true, usableInBattle=true,
usableOnMap=true, usableOnMap=false,
affectEverybody=false, affectEverybody=false,
duration=1, duration=1,
} }

View file

@ -10,7 +10,7 @@ return {
{"protectElement", "light"} {"protectElement", "light"}
}, },
usableInBattle=true, usableInBattle=true,
usableOnMap=true, usableOnMap=false,
affectEverybody=false, affectEverybody=false,
duration=3, duration=3,
} }

View file

@ -10,7 +10,7 @@ return {
{"protectElement", "water"} {"protectElement", "water"}
}, },
usableInBattle=true, usableInBattle=true,
usableOnMap=true, usableOnMap=false,
affectEverybody=false, affectEverybody=false,
duration=3, duration=3,
} }