improvement: add new transition types
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e08e689586
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5 changed files with 83 additions and 3 deletions
33
sonic-radiance.love/core/modules/transitions/canvas.lua
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33
sonic-radiance.love/core/modules/transitions/canvas.lua
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@ -0,0 +1,33 @@
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local TransitionParent = require "core.modules.transitions.parent"
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local CanvasTransition = TransitionParent:extend()
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function CanvasTransition:new(func, ox, oy, fadeOut, easeIn, easeOut, duration, wait)
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CanvasTransition.super.new(self, func, ox, oy, fadeOut, easeIn, easeOut, duration, wait)
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self:generateCanvas(0)
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end
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function CanvasTransition:update(dt)
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CanvasTransition.super.update(self, dt)
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self:generateCanvas(dt)
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end
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function CanvasTransition:generateCanvas(dt)
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self.canvas = love.graphics.newCanvas(424, 240)
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love.graphics.setCanvas(self.canvas)
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self:drawCanvas(dt)
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love.graphics.setCanvas()
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end
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function CanvasTransition:drawCanvas(dt)
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end
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function CanvasTransition:draw()
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if (self.canvas ~= nil) then
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love.graphics.setBlendMode("multiply", "premultiplied")
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love.graphics.draw(self.canvas, 0, 0)
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love.graphics.setBlendMode("alpha")
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end
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end
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return CanvasTransition
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16
sonic-radiance.love/core/modules/transitions/circle.lua
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16
sonic-radiance.love/core/modules/transitions/circle.lua
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@ -0,0 +1,16 @@
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local TransitionParent = require "core.modules.transitions.canvas"
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local DefaultTransition = TransitionParent:extend()
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function DefaultTransition:new(func, ox, oy, fadeOut)
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DefaultTransition.super.new(self, func, ox, oy, fadeOut, "inQuad", "outQuad", 0.35, 0.1)
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end
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function DefaultTransition:drawCanvas()
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love.graphics.setColor(0,0,0,1)
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love.graphics.rectangle("fill", 0, 0, 424, 240)
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utils.graphics.resetColor()
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local value = 1 - self.value
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love.graphics.circle("fill",self.ox, self.oy, 424 * 1.5 * value)
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end
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return DefaultTransition
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22
sonic-radiance.love/core/modules/transitions/decal.lua
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22
sonic-radiance.love/core/modules/transitions/decal.lua
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@ -0,0 +1,22 @@
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local TransitionParent = require "core.modules.transitions.canvas"
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local DecalTransition = TransitionParent:extend()
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function DecalTransition:new(func, ox, oy, fadeOut, decal)
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self.decal = decal
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DecalTransition.super.new(self, func, ox, oy, fadeOut, "inQuad", "outQuad", 0.8, 0.1)
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end
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function DecalTransition:loadResources()
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self.decalDrawable = love.graphics.newImage("assets/transitions/" .. self.decal .. ".png")
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end
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function DecalTransition:drawCanvas()
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love.graphics.setColor(0,0,0,1)
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love.graphics.rectangle("fill", 0, 0, 424, 240)
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utils.graphics.resetColor()
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local w, h = self.decalDrawable:getDimensions()
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local value = (1 - self.value) * (240 / h) * 4
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love.graphics.draw(self.decalDrawable,self.ox,self.oy,0,value, value, w / 2, h / 2)
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end
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return DecalTransition
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@ -1,3 +1,4 @@
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return {
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return {
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default = require "core.modules.transitions.default"
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default = require "core.modules.transitions.default",
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circle = require "core.modules.transitions.circle"
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}
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}
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@ -48,6 +48,7 @@ end
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function ScreenManager:startTransition(transitionIn, transitionOut, func, x, y)
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function ScreenManager:startTransition(transitionIn, transitionOut, func, x, y)
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self.transition = transitionIn(func, x, y, false)
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self.transition = transitionIn(func, x, y, false)
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self.transitionOut = transitionOut(nil, x, y, true)
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self.transitionOut = transitionOut(nil, x, y, true)
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self.isOpaque = true
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end
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end
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function ScreenManager:transitionOver(fadeOut)
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function ScreenManager:transitionOver(fadeOut)
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@ -55,6 +56,7 @@ function ScreenManager:transitionOver(fadeOut)
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self.transition = self.transitionOut
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self.transition = self.transitionOut
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else
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else
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self.transition = nil
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self.transition = nil
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self.isOpaque = false
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end
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end
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end
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end
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@ -132,8 +134,14 @@ function ScreenManager:cease()
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end
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end
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function ScreenManager:drawTransition()
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function ScreenManager:drawTransition()
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if (self.isOpaque) then
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if (self.transition ~= nil) then
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if (self.transition ~= nil) then
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self.transition:draw()
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self.transition:draw()
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else
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love.graphics.setColor(0,0,0,1)
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love.graphics.rectangle("fill",0,0,424,240)
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utils.graphics.resetColor()
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end
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end
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end
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end
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end
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