improvement: transform aerial badnic in protectype
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eab1b4b456
commit
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6 changed files with 26 additions and 4 deletions
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@ -2,6 +2,8 @@ return {
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name = "Motobug",
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name = "Motobug",
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fullname = "E-03 Motobug",
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fullname = "E-03 Motobug",
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type = "badnics",
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type = "badnics",
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element = "none",
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protectypes = {},
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rarity = 0,
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rarity = 0,
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isAerial = false,
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isAerial = false,
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distAttack = false,
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distAttack = false,
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@ -2,6 +2,8 @@ return {
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name = "Spinner",
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name = "Spinner",
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fullname = "E-06 Spinner",
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fullname = "E-06 Spinner",
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type = "badnics",
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type = "badnics",
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element = "none",
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protectypes = {"aerial"},
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rarity = 0,
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rarity = 0,
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isAerial = true,
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isAerial = true,
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distAttack = false,
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distAttack = false,
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@ -10,6 +10,14 @@ function AbstractEnnemy:new(directory, name)
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self.super.new(self)
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self.super.new(self)
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end
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end
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function AbstractEnnemy:haveProtecType(protectype)
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return utils.table.contain(self.data.protectypes, protectype)
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end
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function AbstractEnnemy:getProtecTypes()
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return self.data.protectypes
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end
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function AbstractEnnemy:initBasicElements()
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function AbstractEnnemy:initBasicElements()
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self.data = ennutils.getData(self.directory, self.simplename)
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self.data = ennutils.getData(self.directory, self.simplename)
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self.name = self.data.name
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self.name = self.data.name
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@ -16,6 +16,14 @@ function AbstractMobParent:initBasicElements()
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self.turns = 2
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self.turns = 2
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end
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end
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function AbstractMobParent:haveProtecType()
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return false
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end
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function AbstractMobParent:getProtecTypes()
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return {}
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end
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function AbstractMobParent:createStats()
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function AbstractMobParent:createStats()
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local stats = {}
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local stats = {}
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@ -9,7 +9,7 @@ function Ennemy:new(world, x, y, owner)
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self.actionPerTurn = 2
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self.actionPerTurn = 2
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self:initSprite()
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self:initSprite()
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if (self.owner.abstract.data.isAerial == true) then
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if (self.owner:haveProtecType("aerial")) then
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self.z = 10
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self.z = 10
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end
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end
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self.sprHeight = self.owner.abstract.data.hudHeight + 14
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self.sprHeight = self.owner.abstract.data.hudHeight + 14
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@ -72,6 +72,10 @@ function FighterParent:updateHP()
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-- Fonction vide
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-- Fonction vide
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end
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end
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function FighterParent:haveProtecType(type)
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return self.abstract:haveProtecType(type)
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end
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function FighterParent:sendDamage(target, value, accuracy, isSpecial, isAerial)
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function FighterParent:sendDamage(target, value, accuracy, isSpecial, isAerial)
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local stats = self:getStats()
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local stats = self:getStats()
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local value = value / 10
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local value = value / 10
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@ -97,9 +101,7 @@ function FighterParent:receiveDamage(value, accuracy, isSpecial, isAerial, fromW
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value = value / stats.defense
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value = value / stats.defense
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end
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end
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print(self.abstract.data.isArieal)
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if (self:haveProtecType("aerial") and not isAerial) then
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if (self.abstract.data.isAerial and not isAerial) then
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accuracy = accuracy * AERIAL_ACCURACY_FACTOR
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accuracy = accuracy * AERIAL_ACCURACY_FACTOR
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end
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end
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