feat: make the messagequeue a GuiElement
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1 changed files with 4 additions and 1 deletions
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@ -1,4 +1,5 @@
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local MessageQueue = Object:extend()
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local GuiElement = require "birb.modules.gui.elements.parent"
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local MessageQueue = GuiElement:extend()
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local Message = require "game.modules.messagequeue.message"
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local Message = require "game.modules.messagequeue.message"
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local MAX = 3
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local MAX = 3
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@ -6,6 +7,8 @@ function MessageQueue:new(scene)
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self.messages = {}
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self.messages = {}
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self.permaMessage = nil
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self.permaMessage = nil
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self.scene = scene
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self.scene = scene
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MessageQueue.super.new(self, "messageQueue", 0, 0, 424, 240)
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self.depth = 0
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end
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end
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function MessageQueue:addMessage(newMessage)
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function MessageQueue:addMessage(newMessage)
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