feat(skills): add spinjump

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Kazhnuz 2019-08-25 10:40:34 +02:00
parent 325964a47b
commit 7f99e01afd

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-- A basic file describing the basic attack, in order to make it customizable one
-- day ?
-- Also serve as a tutoriel for how to create a file attack and choregraphy
return {
name = "spinjump", -- unused for this attack, but still usefull sometimes
cost = 03, -- the pp cost of the attack. Will be ignored if it's set
-- as character default attack
target = {2, -1, "square", 3, true}, -- which area can be selected as a target with the cursor.
-- if not nil : {ox, oy, shape, size, affectedByDirection}
targetNumber = 1, -- how many ennemy you can target with the attack.
effectArea = {1, 0, "point", 1, true}, -- which area is affected by the attack
-- if not nil : {ox, oy, shape, size, affectedByDirection}
choregraphy = { -- the main attack choregraphy
{"setAnimation", "none", "spinjump", false},
{'jumpToCursor', 'none', true},
{"sendDamageFromCursor", "none", 0, 0, 110, 100, false, true, true},
{'addGFX', "sentDamage", 'hitGFX', 0, 0, true, false},
--{'jumpBack', "none", true},
{'setAnimation', "none", 'idle', false},
},
onContact = { -- if the attack move and touch multiple ennemies, you can add
-- specific effect when you touch the ennemy.
},
}