feat: add base test scene
This commit is contained in:
parent
27cf265287
commit
7135204c9a
12 changed files with 640 additions and 20 deletions
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@ -2,6 +2,8 @@ return {
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metadata = {
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metadata = {
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height = 64,
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height = 64,
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width = 64,
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width = 64,
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ox = 32,
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oy = 32,
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defaultAnim = "idle"
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defaultAnim = "idle"
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},
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},
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animations = {
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animations = {
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380
sonic-radiance.love/datas/gamedata/maps/sti/test/arena.lua
Normal file
380
sonic-radiance.love/datas/gamedata/maps/sti/test/arena.lua
Normal file
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@ -0,0 +1,380 @@
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return {
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version = "1.2",
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luaversion = "5.1",
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tiledversion = "1.2.2",
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orientation = "orthogonal",
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renderorder = "right-down",
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width = 30,
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height = 30,
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tilewidth = 16,
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tileheight = 16,
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nextlayerid = 5,
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nextobjectid = 18,
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properties = {},
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tilesets = {
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{
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name = "overworld",
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firstgid = 1,
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filename = "overworld.tsx",
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tilewidth = 16,
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tileheight = 16,
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spacing = 0,
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margin = 0,
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columns = 32,
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image = "overworld.png",
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imagewidth = 512,
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imageheight = 240,
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tileoffset = {
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x = 0,
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y = 0
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},
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grid = {
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orientation = "orthogonal",
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width = 16,
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height = 16
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},
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properties = {},
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terrains = {},
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tilecount = 480,
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tiles = {}
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}
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},
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layers = {
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{
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type = "tilelayer",
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id = 1,
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name = "Calque de Tile 1",
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x = 0,
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y = 0,
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width = 30,
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height = 30,
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visible = true,
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opacity = 1,
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offsetx = 0,
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offsety = 0,
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properties = {},
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encoding = "lua",
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data = {
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}
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},
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{
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type = "tilelayer",
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id = 2,
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name = "Rochers",
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x = 0,
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y = 0,
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width = 30,
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height = 30,
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visible = true,
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opacity = 1,
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offsetx = 0,
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offsety = 0,
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properties = {},
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encoding = "lua",
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objects = {
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{
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name = "",
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}
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{
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}
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},
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{
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id = 3,
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name = "",
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type = "",
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shape = "rectangle",
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x = 48,
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y = 416,
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width = 16,
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height = 16,
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rotation = 0,
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visible = true,
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properties = {
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["id"] = 3
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}
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},
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{
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id = 4,
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name = "",
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type = "",
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shape = "rectangle",
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x = 416,
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y = 416,
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width = 16,
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height = 16,
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rotation = 0,
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visible = true,
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properties = {
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["id"] = 4
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}
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}
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}
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},
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{
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{
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id = 5,
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name = "",
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shape = "rectangle",
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x = 0,
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y = 0,
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width = 480,
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height = 64,
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rotation = 0,
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visible = true,
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properties = {}
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},
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{
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id = 6,
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name = "",
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type = "",
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shape = "rectangle",
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x = 448,
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y = 64,
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width = 32,
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height = 416,
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rotation = 0,
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visible = true,
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properties = {}
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},
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{
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id = 7,
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name = "",
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type = "",
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shape = "rectangle",
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x = 32,
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y = 448,
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width = 416,
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height = 32,
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rotation = 0,
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visible = true,
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properties = {}
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},
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{
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id = 8,
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name = "",
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type = "",
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shape = "rectangle",
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x = 0,
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y = 64,
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width = 32,
|
||||||
|
height = 416,
|
||||||
|
rotation = 0,
|
||||||
|
visible = true,
|
||||||
|
properties = {}
|
||||||
|
},
|
||||||
|
{
|
||||||
|
id = 9,
|
||||||
|
name = "",
|
||||||
|
type = "",
|
||||||
|
shape = "rectangle",
|
||||||
|
x = 112,
|
||||||
|
y = 128,
|
||||||
|
width = 32,
|
||||||
|
height = 32,
|
||||||
|
rotation = 0,
|
||||||
|
visible = true,
|
||||||
|
properties = {}
|
||||||
|
},
|
||||||
|
{
|
||||||
|
id = 10,
|
||||||
|
name = "",
|
||||||
|
type = "",
|
||||||
|
shape = "rectangle",
|
||||||
|
x = 272,
|
||||||
|
y = 128,
|
||||||
|
width = 32,
|
||||||
|
height = 32,
|
||||||
|
rotation = 0,
|
||||||
|
visible = true,
|
||||||
|
properties = {}
|
||||||
|
},
|
||||||
|
{
|
||||||
|
id = 12,
|
||||||
|
name = "",
|
||||||
|
type = "",
|
||||||
|
shape = "rectangle",
|
||||||
|
x = 368,
|
||||||
|
y = 112,
|
||||||
|
width = 32,
|
||||||
|
height = 32,
|
||||||
|
rotation = 0,
|
||||||
|
visible = true,
|
||||||
|
properties = {}
|
||||||
|
},
|
||||||
|
{
|
||||||
|
id = 13,
|
||||||
|
name = "",
|
||||||
|
type = "",
|
||||||
|
shape = "rectangle",
|
||||||
|
x = 192,
|
||||||
|
y = 224,
|
||||||
|
width = 32,
|
||||||
|
height = 32,
|
||||||
|
rotation = 0,
|
||||||
|
visible = true,
|
||||||
|
properties = {}
|
||||||
|
},
|
||||||
|
{
|
||||||
|
id = 14,
|
||||||
|
name = "",
|
||||||
|
type = "",
|
||||||
|
shape = "rectangle",
|
||||||
|
x = 352,
|
||||||
|
y = 272,
|
||||||
|
width = 32,
|
||||||
|
height = 32,
|
||||||
|
rotation = 0,
|
||||||
|
visible = true,
|
||||||
|
properties = {}
|
||||||
|
},
|
||||||
|
{
|
||||||
|
id = 15,
|
||||||
|
name = "",
|
||||||
|
type = "",
|
||||||
|
shape = "rectangle",
|
||||||
|
x = 256,
|
||||||
|
y = 368,
|
||||||
|
width = 32,
|
||||||
|
height = 32,
|
||||||
|
rotation = 0,
|
||||||
|
visible = true,
|
||||||
|
properties = {}
|
||||||
|
},
|
||||||
|
{
|
||||||
|
id = 16,
|
||||||
|
name = "",
|
||||||
|
type = "",
|
||||||
|
shape = "rectangle",
|
||||||
|
x = 128,
|
||||||
|
y = 384,
|
||||||
|
width = 32,
|
||||||
|
height = 32,
|
||||||
|
rotation = 0,
|
||||||
|
visible = true,
|
||||||
|
properties = {}
|
||||||
|
},
|
||||||
|
{
|
||||||
|
id = 17,
|
||||||
|
name = "",
|
||||||
|
type = "",
|
||||||
|
shape = "rectangle",
|
||||||
|
x = 80,
|
||||||
|
y = 288,
|
||||||
|
width = 32,
|
||||||
|
height = 32,
|
||||||
|
rotation = 0,
|
||||||
|
visible = true,
|
||||||
|
properties = {}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
108
sonic-radiance.love/datas/gamedata/maps/sti/test/arena.tmx
Normal file
108
sonic-radiance.love/datas/gamedata/maps/sti/test/arena.tmx
Normal file
|
@ -0,0 +1,108 @@
|
||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<map version="1.2" tiledversion="1.2.2" orientation="orthogonal" renderorder="right-down" width="30" height="30" tilewidth="16" tileheight="16" infinite="0" nextlayerid="5" nextobjectid="18">
|
||||||
|
<tileset firstgid="1" source="overworld.tsx"/>
|
||||||
|
<layer id="1" name="Calque de Tile 1" width="30" height="30">
|
||||||
|
<data encoding="csv">
|
||||||
|
3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,
|
||||||
|
3,399,370,370,370,370,370,370,370,370,370,370,370,370,370,370,370,370,370,370,370,370,370,370,370,370,370,370,400,3,
|
||||||
|
3,339,402,402,402,402,402,402,402,402,402,402,402,402,402,402,402,402,402,402,402,402,402,402,402,402,402,402,337,3,
|
||||||
|
3,339,434,434,434,434,434,434,434,434,434,434,434,434,434,434,434,434,434,434,434,434,434,434,434,434,434,434,337,3,
|
||||||
|
3,339,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,337,3,
|
||||||
|
3,339,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,337,3,
|
||||||
|
3,339,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,337,3,
|
||||||
|
3,339,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,337,3,
|
||||||
|
3,339,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,337,3,
|
||||||
|
3,339,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,337,3,
|
||||||
|
3,339,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,337,3,
|
||||||
|
3,339,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,337,3,
|
||||||
|
3,339,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,337,3,
|
||||||
|
3,339,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,337,3,
|
||||||
|
3,339,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,337,3,
|
||||||
|
3,339,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,337,3,
|
||||||
|
3,339,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,337,3,
|
||||||
|
3,339,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,337,3,
|
||||||
|
3,339,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,337,3,
|
||||||
|
3,339,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,337,3,
|
||||||
|
3,339,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,337,3,
|
||||||
|
3,339,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,337,3,
|
||||||
|
3,339,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,337,3,
|
||||||
|
3,339,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,337,3,
|
||||||
|
3,339,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,337,3,
|
||||||
|
3,339,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,337,3,
|
||||||
|
3,339,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,337,3,
|
||||||
|
3,339,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,33,337,3,
|
||||||
|
3,431,306,306,306,306,306,306,306,306,306,306,306,306,306,306,306,306,306,306,306,306,306,306,306,306,306,306,432,3,
|
||||||
|
3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3
|
||||||
|
</data>
|
||||||
|
</layer>
|
||||||
|
<layer id="2" name="Rochers" width="30" height="30">
|
||||||
|
<data encoding="csv">
|
||||||
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||||
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||||
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||||
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||||
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||||
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||||
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||||
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,84,85,0,0,0,0,0,
|
||||||
|
0,0,0,0,0,0,0,84,85,0,0,0,0,0,0,0,0,84,85,0,0,0,0,116,117,0,0,0,0,0,
|
||||||
|
0,0,0,0,0,0,0,116,117,0,0,0,0,0,0,0,0,116,117,0,0,0,0,0,0,0,0,0,0,0,
|
||||||
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||||
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||||
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||||
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||||
|
0,0,0,0,0,0,0,0,0,0,0,0,84,85,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||||
|
0,0,0,0,0,0,0,0,0,0,0,0,116,117,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||||
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||||
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,84,85,0,0,0,0,0,0,
|
||||||
|
0,0,0,0,0,84,85,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,116,117,0,0,0,0,0,0,
|
||||||
|
0,0,0,0,0,116,117,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||||
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||||
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||||
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||||
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,84,85,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||||
|
0,0,0,0,0,0,0,0,84,85,0,0,0,0,0,0,116,117,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||||
|
0,0,0,0,0,0,0,0,116,117,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||||
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||||
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||||
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||||
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||||
|
</data>
|
||||||
|
</layer>
|
||||||
|
<objectgroup id="3" name="player">
|
||||||
|
<object id="1" x="48" y="80" width="16" height="16">
|
||||||
|
<properties>
|
||||||
|
<property name="id" type="int" value="1"/>
|
||||||
|
</properties>
|
||||||
|
</object>
|
||||||
|
<object id="2" x="416" y="80" width="16" height="16">
|
||||||
|
<properties>
|
||||||
|
<property name="id" type="int" value="1"/>
|
||||||
|
</properties>
|
||||||
|
</object>
|
||||||
|
<object id="3" x="48" y="416" width="16" height="16">
|
||||||
|
<properties>
|
||||||
|
<property name="id" type="int" value="3"/>
|
||||||
|
</properties>
|
||||||
|
</object>
|
||||||
|
<object id="4" x="416" y="416" width="16" height="16">
|
||||||
|
<properties>
|
||||||
|
<property name="id" type="int" value="4"/>
|
||||||
|
</properties>
|
||||||
|
</object>
|
||||||
|
</objectgroup>
|
||||||
|
<objectgroup id="4" name="wall">
|
||||||
|
<object id="5" x="0" y="0" width="480" height="64"/>
|
||||||
|
<object id="6" x="448" y="64" width="32" height="416"/>
|
||||||
|
<object id="7" x="32" y="448" width="416" height="32"/>
|
||||||
|
<object id="8" x="0" y="64" width="32" height="416"/>
|
||||||
|
<object id="9" x="112" y="128" width="32" height="32"/>
|
||||||
|
<object id="10" x="272" y="128" width="32" height="32"/>
|
||||||
|
<object id="12" x="368" y="112" width="32" height="32"/>
|
||||||
|
<object id="13" x="192" y="224" width="32" height="32"/>
|
||||||
|
<object id="14" x="352" y="272" width="32" height="32"/>
|
||||||
|
<object id="15" x="256" y="368" width="32" height="32"/>
|
||||||
|
<object id="16" x="128" y="384" width="32" height="32"/>
|
||||||
|
<object id="17" x="80" y="288" width="32" height="32"/>
|
||||||
|
</objectgroup>
|
||||||
|
</map>
|
BIN
sonic-radiance.love/datas/gamedata/maps/sti/test/overworld.png
Normal file
BIN
sonic-radiance.love/datas/gamedata/maps/sti/test/overworld.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 14 KiB |
|
@ -0,0 +1,4 @@
|
||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<tileset version="1.2" tiledversion="1.2.2" name="overworld" tilewidth="16" tileheight="16" tilecount="480" columns="32">
|
||||||
|
<image source="overworld.png" width="512" height="240"/>
|
||||||
|
</tileset>
|
|
@ -30,7 +30,7 @@ function love.load()
|
||||||
core = Core()
|
core = Core()
|
||||||
game = Game()
|
game = Game()
|
||||||
|
|
||||||
scenes.cbs()
|
scenes.test()
|
||||||
end
|
end
|
||||||
|
|
||||||
function love.update(dt)
|
function love.update(dt)
|
||||||
|
|
13
sonic-radiance.love/scenes/test_scene/actors/init.lua
Normal file
13
sonic-radiance.love/scenes/test_scene/actors/init.lua
Normal file
|
@ -0,0 +1,13 @@
|
||||||
|
local Obj = {}
|
||||||
|
|
||||||
|
-- On charge toutes les différentes types d'acteurs
|
||||||
|
local cwd = (...):gsub('%.init$', '') .. "."
|
||||||
|
Obj.Player = require(cwd .. "player")
|
||||||
|
|
||||||
|
Obj.index = {}
|
||||||
|
Obj.index["player"] = Obj.Player
|
||||||
|
|
||||||
|
Obj.collisions = {}
|
||||||
|
Obj.collisions["wall"] = require(cwd .. "wall")
|
||||||
|
|
||||||
|
return Obj
|
14
sonic-radiance.love/scenes/test_scene/actors/parent.lua
Normal file
14
sonic-radiance.love/scenes/test_scene/actors/parent.lua
Normal file
|
@ -0,0 +1,14 @@
|
||||||
|
local Base = require "core.modules.world.actors.actor3D"
|
||||||
|
local Parent = Base:extend()
|
||||||
|
|
||||||
|
function Parent:new(world, type, x, y, z, w, h, d, isSolid)
|
||||||
|
self.scene = world.scene
|
||||||
|
Parent.super.new(self, world, type, x, y, z, w, h, d, isSolid)
|
||||||
|
end
|
||||||
|
|
||||||
|
function Parent:draw()
|
||||||
|
Parent.super.draw(self)
|
||||||
|
self:drawMainHitbox()
|
||||||
|
end
|
||||||
|
|
||||||
|
return Parent
|
74
sonic-radiance.love/scenes/test_scene/actors/player.lua
Normal file
74
sonic-radiance.love/scenes/test_scene/actors/player.lua
Normal file
|
@ -0,0 +1,74 @@
|
||||||
|
local cwd = (...):gsub('%.player$', '') .. "."
|
||||||
|
local Parent = require(cwd .. "parent")
|
||||||
|
local Player = Parent:extend()
|
||||||
|
|
||||||
|
function Player:new(world, x, y, z, id)
|
||||||
|
Player.super.new(self, world, "player", x, y, 0, 16, 16, 24, true)
|
||||||
|
self:setGravity(480)
|
||||||
|
|
||||||
|
self:setSprite("sonic", 8, 12)
|
||||||
|
self:cloneSprite()
|
||||||
|
end
|
||||||
|
|
||||||
|
function Player:updateStart(dt)
|
||||||
|
self.xfrc, self.yfrc = 480*3, 480*3
|
||||||
|
|
||||||
|
if self.keys["up"].isDown then
|
||||||
|
self.ysp = -120
|
||||||
|
end
|
||||||
|
if self.keys["down"].isDown then
|
||||||
|
self.ysp = 120
|
||||||
|
end
|
||||||
|
if self.keys["left"].isDown then
|
||||||
|
self.xsp = -120
|
||||||
|
end
|
||||||
|
if self.keys["right"].isDown then
|
||||||
|
self.xsp = 120
|
||||||
|
end
|
||||||
|
|
||||||
|
if self.keys["A"].isDown and (self.onGround) then
|
||||||
|
self.zsp = 280
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function Player:updateEnd(dt)
|
||||||
|
self:setAnimation()
|
||||||
|
end
|
||||||
|
|
||||||
|
function Player:setAnimation()
|
||||||
|
local gsp = utils.math.pointDistance(0, 0, self.xsp, self.ysp)
|
||||||
|
self:setCustomSpeed(math.abs(gsp) / 12)
|
||||||
|
self:setDirection(self.xsp)
|
||||||
|
if (self.isPunching) then
|
||||||
|
self:changeAnimation("walk", false)
|
||||||
|
else
|
||||||
|
if (self.onGround) then
|
||||||
|
if (math.abs(self.xsp) > 0) or (math.abs(self.ysp) > 0) then
|
||||||
|
self:changeAnimation("walk", false)
|
||||||
|
else
|
||||||
|
self:changeAnimation("idle", false)
|
||||||
|
end
|
||||||
|
else
|
||||||
|
self:changeAnimation("idle", true)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function Player:setDirection(direction)
|
||||||
|
direction = direction or 0
|
||||||
|
if direction ~= 0 then
|
||||||
|
direction = utils.math.sign(direction)
|
||||||
|
self.direction = direction
|
||||||
|
self:setSpriteScallingX(direction)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function Player:draw()
|
||||||
|
Player.super.draw(self)
|
||||||
|
end
|
||||||
|
|
||||||
|
function Player:drawHUD(id)
|
||||||
|
love.graphics.print(id .. " test", 4, 4)
|
||||||
|
end
|
||||||
|
|
||||||
|
return Player
|
10
sonic-radiance.love/scenes/test_scene/actors/wall.lua
Normal file
10
sonic-radiance.love/scenes/test_scene/actors/wall.lua
Normal file
|
@ -0,0 +1,10 @@
|
||||||
|
local Base = require "core.modules.world.actors.actor3D"
|
||||||
|
local Wall = Base:extend()
|
||||||
|
|
||||||
|
function Wall:new(world, x, y, z, w, h, d)
|
||||||
|
Wall.super.new(self, world, "wall", x, y, z, w, h, d, true)
|
||||||
|
self:setDebugColor(0,0,0)
|
||||||
|
self.boxes.Base(self, w, h, d)
|
||||||
|
end
|
||||||
|
|
||||||
|
return Wall
|
17
sonic-radiance.love/scenes/test_scene/assets.lua
Normal file
17
sonic-radiance.love/scenes/test_scene/assets.lua
Normal file
|
@ -0,0 +1,17 @@
|
||||||
|
return {
|
||||||
|
["textures"] = {
|
||||||
|
|
||||||
|
},
|
||||||
|
["sprites"] = {
|
||||||
|
{"sonic", "assets/sprites/characters/sonic"},
|
||||||
|
{"ring", "assets/sprites/items/ring"}
|
||||||
|
},
|
||||||
|
["imagefonts"] = {
|
||||||
|
--{"medium", "assets/fonts/medium"}
|
||||||
|
},
|
||||||
|
["sfx"] = {
|
||||||
|
--{"navigate", "assets/sfx/menu_move.mp3"},
|
||||||
|
--{"confirm", "assets/sfx/menu_confirm.mp3"},
|
||||||
|
--{"cancel", "assets/sfx/menu_error.mp3"},
|
||||||
|
}
|
||||||
|
}
|
|
@ -1,4 +1,4 @@
|
||||||
-- scenes/test :: a basic test scene
|
-- scenes/moveplayer3D :: a basic player movement example in fake3D
|
||||||
|
|
||||||
--[[
|
--[[
|
||||||
Copyright © 2019 Kazhnuz
|
Copyright © 2019 Kazhnuz
|
||||||
|
@ -22,26 +22,24 @@
|
||||||
]]
|
]]
|
||||||
|
|
||||||
local Scene = require "core.modules.scenes"
|
local Scene = require "core.modules.scenes"
|
||||||
local TestScene = Scene:extend()
|
local MovePlayer = Scene:extend()
|
||||||
|
|
||||||
function TestScene:new()
|
local World = require "core.modules.world.world3D"
|
||||||
TestScene.super.new(self)
|
|
||||||
|
|
||||||
self.i = 0
|
function MovePlayer:new(playerNumber, cameraMode)
|
||||||
|
local playerNumber = playerNumber or 1
|
||||||
|
local cameraMode = cameraMode or "split"
|
||||||
|
|
||||||
self:register()
|
MovePlayer.super.new(self)
|
||||||
|
self.assets:batchImport("scenes.test_scene.assets")
|
||||||
|
|
||||||
|
World(self, "scenes.test_scene.actors", "datas/gamedata/maps/sti/test/arena.lua")
|
||||||
|
|
||||||
|
self.world:setPlayerNumber(playerNumber)
|
||||||
|
self.world.cameras:setMode(cameraMode)
|
||||||
|
|
||||||
|
self.world:loadMap()
|
||||||
|
self.world.obj.collisions["wall"](self.world, 0,0,-16,1000, 1000, 16)
|
||||||
end
|
end
|
||||||
|
|
||||||
function TestScene:update(dt)
|
return MovePlayer
|
||||||
self.i = self.i + dt
|
|
||||||
end
|
|
||||||
|
|
||||||
function TestScene:draw()
|
|
||||||
love.graphics.setColor(0, 0, 1, 1)
|
|
||||||
love.graphics.rectangle("fill", 0, 0, 424, 240)
|
|
||||||
|
|
||||||
love.graphics.setColor(0, 0, 0, 1)
|
|
||||||
love.graphics.print(self.i .. " ; " .. self.mouse.x .. ":" .. self.mouse.y, 16, 16)
|
|
||||||
end
|
|
||||||
|
|
||||||
return TestScene
|
|
||||||
|
|
Loading…
Reference in a new issue