core/scene: fix an oops
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@ -71,7 +71,7 @@ function Scene:setKeys()
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self.keys = core.input.fakekeys
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self.inputLockedTimer = self.inputLockedTimer - 1
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if (self.inputLockedTimer <= 0 ) then
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self.inputLockedTimer = false
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self.inputLocked = false
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end
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else
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self.keys = core.input.keys
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