battlesystem: fix SubMenuWidget not being initalized
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@ -3,7 +3,9 @@ local Widget = require "core.modules.menusystem.widgets"
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local MenuConstructor = Object:extend()
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local MenuConstructor = Object:extend()
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local CharacterMenu = ListBox:extend()
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local CharacterMenu = ListBox:extend()
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local CharMenuWidget = Widget.Text:extend()
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local CharMenuWidget = Widget.Text:extend()
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local SubMenuWidget = CharMenuWidget:extend()
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local BaseMenu = {"attack", "techs", "object", "defend", "flee", "back"}
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local BaseMenu = {"attack", "techs", "object", "defend", "flee", "back"}
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