parent
df4ef549d6
commit
37d685a7ea
3 changed files with 22 additions and 2 deletions
|
@ -201,7 +201,11 @@ function MenuSystem:update(dt)
|
||||||
v:update(dt)
|
v:update(dt)
|
||||||
v:updateWidgets(dt)
|
v:updateWidgets(dt)
|
||||||
end
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function MenuSystem:keycheck()
|
||||||
|
if (self.isActive) then
|
||||||
if self.menus[self.focusedMenu] ~= nil then
|
if self.menus[self.focusedMenu] ~= nil then
|
||||||
-- Only check buttons if the current focused menu is actually active
|
-- Only check buttons if the current focused menu is actually active
|
||||||
if self.menus[self.focusedMenu].isActive then
|
if self.menus[self.focusedMenu].isActive then
|
||||||
|
@ -213,6 +217,7 @@ function MenuSystem:update(dt)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
end
|
end
|
||||||
|
|
||||||
-- MOUSE FUNCTIONS
|
-- MOUSE FUNCTIONS
|
||||||
|
|
|
@ -89,6 +89,15 @@ function Scene:updateDialog(dt)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
function Scene:updateMenus(dt)
|
||||||
|
if (self.menusystem ~= nil) then
|
||||||
|
self.menusystem:update(dt)
|
||||||
|
if (core.screen:isActive()) then
|
||||||
|
self.menusystem:keycheck()
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
-- MOUSE FUNCTIONS
|
-- MOUSE FUNCTIONS
|
||||||
-- Make the scene support the pointer
|
-- Make the scene support the pointer
|
||||||
|
|
||||||
|
@ -153,6 +162,12 @@ function Scene:drawDialog(dt)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
function Scene:drawMenus()
|
||||||
|
if (self.menusystem ~= nil) then
|
||||||
|
self.menusystem:draw()
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
-- INPUT FUNCTIONS
|
-- INPUT FUNCTIONS
|
||||||
-- Handle inputs from keyboard/controllers
|
-- Handle inputs from keyboard/controllers
|
||||||
|
|
||||||
|
|
|
@ -81,7 +81,7 @@ function SceneManager:update(dt)
|
||||||
self.currentScene:updateStart(dt)
|
self.currentScene:updateStart(dt)
|
||||||
self.currentScene:setKeys()
|
self.currentScene:setKeys()
|
||||||
self.currentScene.assets:update(dt)
|
self.currentScene.assets:update(dt)
|
||||||
self.currentScene.menusystem:update(dt)
|
self.currentScene:updateMenus(dt)
|
||||||
self.currentScene:updateWorld(dt)
|
self.currentScene:updateWorld(dt)
|
||||||
self.currentScene:update(dt)
|
self.currentScene:update(dt)
|
||||||
self.currentScene:updateEnd(dt)
|
self.currentScene:updateEnd(dt)
|
||||||
|
@ -131,7 +131,7 @@ function SceneManager:draw()
|
||||||
self.currentScene:drawStart()
|
self.currentScene:drawStart()
|
||||||
self.currentScene:drawWorld()
|
self.currentScene:drawWorld()
|
||||||
self.currentScene:draw()
|
self.currentScene:draw()
|
||||||
self.currentScene.menusystem:draw()
|
self.currentScene:drawMenus()
|
||||||
self.currentScene:drawEnd()
|
self.currentScene:drawEnd()
|
||||||
self.controller.screen:drawTransition()
|
self.controller.screen:drawTransition()
|
||||||
self.currentScene:drawOverTransition()
|
self.currentScene:drawOverTransition()
|
||||||
|
|
Loading…
Reference in a new issue