fix: add hit combo to sprites

This commit is contained in:
Kazhnuz 2022-05-28 11:55:34 +02:00
parent 4598b25e05
commit 2f8ffc4240
2 changed files with 12 additions and 54 deletions

View file

@ -35,46 +35,25 @@ return {
speed = 10, speed = 10,
pauseAtEnd = true, pauseAtEnd = true,
}, },
["hit1start"] = { ["hit1"] = {
startAt = 29, startAt = 29,
endAt = 32,
loop = 32,
speed = 25,
pauseAtEnd = true,
},
["hit1end"] = {
startAt = 33,
endAt = 34, endAt = 34,
loop = 34, loop = 34,
speed = 25, speed = 20,
pauseAtEnd = true, pauseAtEnd = true,
}, },
["hit2start"] = { ["hit2"] = {
startAt = 35, startAt = 35,
endAt = 37,
loop = 37,
speed = 25,
pauseAtEnd = true,
},
["hit2end"] = {
startAt = 38,
endAt = 39, endAt = 39,
loop = 39, loop = 39,
speed = 25, speed = 20,
pauseAtEnd = true, pauseAtEnd = true,
}, },
["hit3start"] = { ["hit3"] = {
startAt = 40, startAt = 40,
endAt = 44,
loop = 44,
speed = 25,
pauseAtEnd = true,
},
["hit3end"] = {
startAt = 45,
endAt = 46, endAt = 46,
loop = 46, loop = 46,
speed = 25, speed = 20,
pauseAtEnd = true, pauseAtEnd = true,
}, },
["spindash"] = { ["spindash"] = {

View file

@ -35,46 +35,25 @@ return {
speed = 10, speed = 10,
pauseAtEnd = true, pauseAtEnd = true,
}, },
["hit1start"] = { ["hit1"] = {
startAt = 22, startAt = 22,
endAt = 24,
loop = 24,
speed = 25,
pauseAtEnd = true,
},
["hit1end"] = {
startAt = 24,
endAt = 26, endAt = 26,
loop = 26, loop = 26,
speed = 25, speed = 20,
pauseAtEnd = true, pauseAtEnd = true,
}, },
["hit2start"] = { ["hit2"] = {
startAt = 28, startAt = 28,
endAt = 30,
loop = 30,
speed = 25,
pauseAtEnd = true,
},
["hit2end"] = {
startAt = 30,
endAt = 32, endAt = 32,
loop = 32, loop = 32,
speed = 25, speed = 20,
pauseAtEnd = true, pauseAtEnd = true,
}, },
["hit3start"] = { ["hit3"] = {
startAt = 33, startAt = 33,
endAt = 35,
loop = 35,
speed = 25,
pauseAtEnd = true,
},
["hit3end"] = {
startAt = 36,
endAt = 36, endAt = 36,
loop = 36, loop = 36,
speed = 25, speed = 20,
pauseAtEnd = true, pauseAtEnd = true,
}, },
["spindash"] = { ["spindash"] = {