fix(world3D): use the right variable name for creationID

This commit is contained in:
Kazhnuz 2019-07-27 11:33:21 +02:00
parent 3fbaad2b2b
commit 2f7720d3bb

View file

@ -203,7 +203,7 @@ function World3D:zSortItems(items)
local _, aY, aZ, _, aH, aD = self.bodies:getCube(itemA.mainHitbox)
aDepth = itemA.depth
aID = itemA.id
aID = itemA.creationID
aType = itemA.type
aZ = math.ceil(aZ)
aY = math.ceil(aY)
@ -211,7 +211,7 @@ function World3D:zSortItems(items)
for _, itemB in ipairs(overlapping) do
local _, bY, bZ, _, bH, bD = self.bodies:getCube(itemB.mainHitbox)
bDepth = itemB.depth
bID = itemB.id
bID = itemB.creationID
bType = itemB.type
bZ = math.ceil(bZ)
bY = math.ceil(bY)