fix(world3D): use the right variable name for creationID
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1 changed files with 2 additions and 2 deletions
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@ -203,7 +203,7 @@ function World3D:zSortItems(items)
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local _, aY, aZ, _, aH, aD = self.bodies:getCube(itemA.mainHitbox)
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local _, aY, aZ, _, aH, aD = self.bodies:getCube(itemA.mainHitbox)
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aDepth = itemA.depth
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aDepth = itemA.depth
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aID = itemA.id
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aID = itemA.creationID
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aType = itemA.type
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aType = itemA.type
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aZ = math.ceil(aZ)
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aZ = math.ceil(aZ)
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aY = math.ceil(aY)
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aY = math.ceil(aY)
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@ -211,7 +211,7 @@ function World3D:zSortItems(items)
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for _, itemB in ipairs(overlapping) do
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for _, itemB in ipairs(overlapping) do
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local _, bY, bZ, _, bH, bD = self.bodies:getCube(itemB.mainHitbox)
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local _, bY, bZ, _, bH, bD = self.bodies:getCube(itemB.mainHitbox)
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bDepth = itemB.depth
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bDepth = itemB.depth
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bID = itemB.id
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bID = itemB.creationID
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bType = itemB.type
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bType = itemB.type
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bZ = math.ceil(bZ)
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bZ = math.ceil(bZ)
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bY = math.ceil(bY)
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bY = math.ceil(bY)
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