improvement(battlemaps): more paddings

This commit is contained in:
Kazhnuz 2019-08-01 21:47:30 +02:00
parent c28375e497
commit 28edc63080

View file

@ -3,7 +3,7 @@ local BattleMap = BaseMap:extend()
function BattleMap:new(world, maptype, mapname)
BattleMap.super.new(self, world)
self:setPadding(0, 96, 0, 0)
self:setPadding(0, 128, 0, 0)
self.directory = game.utils.getMapDirectory(maptype, mapname)
self.mappath = game.utils.getMapPath(maptype, mapname)