improvement: new titlescreen
This commit is contained in:
parent
049c0c22f3
commit
207d37eddc
3 changed files with 362 additions and 24 deletions
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sonic-radiance.love/datas/gamedata/maps/sti/stuff/tilescreen.png
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sonic-radiance.love/datas/gamedata/maps/sti/stuff/tilescreen.png
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After Width: | Height: | Size: 49 KiB |
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sonic-radiance.love/datas/gamedata/maps/sti/stuff/tilescreen.tmx
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sonic-radiance.love/datas/gamedata/maps/sti/stuff/tilescreen.tmx
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@ -0,0 +1,343 @@
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0,0,0,3897,3898,3899,3900,0,0,0,0,0,0,0,0,0,0,0,2457,2458,2459,2460,0,0,0,0,0,
|
||||
0,0,0,4017,4018,4019,4020,0,0,0,0,0,0,0,0,0,0,0,2577,2578,2579,2580,0,0,0,0,0,
|
||||
0,0,0,4137,4138,4139,4140,0,0,0,0,0,0,0,0,0,0,0,2697,2698,2699,2700,0,0,0,0,0,
|
||||
0,0,0,4257,4258,4259,4260,0,0,0,0,0,0,0,0,0,0,0,2817,2818,2819,2820,0,0,0,0,0
|
||||
</data>
|
||||
</layer>
|
||||
<layer id="16" name="Calque de Tuiles 15" width="27" height="15">
|
||||
<data encoding="csv">
|
||||
0,0,0,0,0,0,10074,0,0,0,0,8722,0,0,8722,0,0,0,0,10074,0,0,0,0,0,0,0,
|
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0,0,0,0,0,0,0,10074,0,0,0,8842,0,0,8842,0,0,0,10188,0,0,0,0,0,0,0,0,
|
||||
0,0,0,0,0,0,0,0,0,0,0,8722,0,0,8722,0,25571,25572,0,0,0,0,0,0,0,0,0,
|
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0,0,0,0,0,0,0,10188,25621,25622,0,8842,0,0,8842,0,25619,25620,0,0,0,0,0,0,0,0,0,
|
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0,0,0,0,0,0,0,0,25669,25670,0,8722,0,0,9082,10308,25667,25668,0,0,0,0,0,0,0,0,0,
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0,0,0,0,0,0,0,0,25717,25718,0,8842,0,0,9202,0,25715,25716,0,0,0,0,0,0,0,0,0,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9712,9713,0,0,0,0,0,0,0,0,0,0,
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0,0,0,0,0,0,0,0,0,10074,0,0,0,0,0,9832,9833,0,0,0,0,0,0,0,0,0,0,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10074,0,0,0,2093,2094,2095,2096,0,0,
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2098,2099,2100,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2213,2214,2215,2216,0,0,
|
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2218,2219,2220,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2333,2334,2335,2336,0,0,
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2338,2339,2340,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2453,2454,2455,2456,0,0,
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||||
2458,2459,2460,0,0,0,0,9834,0,0,0,0,0,0,0,0,0,0,0,0,0,2573,2574,2575,2576,0,0,
|
||||
2578,2579,2580,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2693,2694,2695,2696,0,0
|
||||
</data>
|
||||
</layer>
|
||||
<layer id="17" name="Calque de Tuiles 16" width="27" height="15">
|
||||
<data encoding="csv">
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
0,0,0,0,0,0,0,0,0,0,9000,0,0,0,0,9000,0,0,0,0,0,0,0,0,0,0,0,
|
||||
0,0,0,0,0,0,0,0,0,0,9000,0,0,0,0,9000,0,0,0,0,0,0,0,0,0,0,0,
|
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0,0,0,0,0,0,0,8129,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
0,0,0,0,0,0,0,8249,4493,0,0,0,0,0,0,0,0,4493,0,0,0,0,0,0,0,0,0,
|
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0,0,0,0,0,0,0,0,4613,0,0,0,0,0,0,0,0,4613,0,0,0,0,0,0,0,0,0,
|
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0,0,0,0,0,0,0,0,4733,0,0,0,0,0,0,0,0,4733,0,0,0,0,0,0,0,0,0,
|
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
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0,0,0,0,0,0,0,0,8248,0,0,0,4493,0,0,0,0,0,2093,2094,2095,2096,0,0,2097,2098,2099,
|
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0,0,0,0,0,0,0,0,0,0,0,0,4613,0,0,0,0,0,2213,2214,2215,2216,0,0,2217,2218,2219,
|
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0,0,0,0,0,0,0,0,0,0,0,0,4733,0,0,0,0,0,2333,2334,2335,2336,0,0,2337,2338,2339,
|
||||
0,0,0,2093,2094,2095,2096,0,0,0,0,0,0,1617,1618,1619,1620,0,2453,2454,2455,2456,0,0,2457,2458,2459,
|
||||
0,0,0,2213,2214,2215,2216,9107,9108,0,0,0,0,1737,1738,1739,1740,0,2573,2574,2575,2576,0,0,2577,2578,2579
|
||||
</data>
|
||||
</layer>
|
||||
</map>
|
|
@ -27,6 +27,7 @@ local gui = require "game.modules.gui"
|
|||
|
||||
local TweenManager = require "game.modules.tweenmanager"
|
||||
local Background = require "game.modules.drawing.parallaxBackground"
|
||||
local Menu = require "scenes.menus.titlescreen.menu"
|
||||
|
||||
local zoneList = require("datas.gamedata.maps.shoot.zones")
|
||||
|
||||
|
@ -34,16 +35,18 @@ function TitleScreen:new()
|
|||
TitleScreen.super.new(self)
|
||||
|
||||
self.borders = gui.newBorder(424, 30, 8)
|
||||
self.assets:addImage("sonic", "assets/artworks/titlescreen_sonic.png")
|
||||
self.assets:addImage("logo", "assets/artworks/logo.png")
|
||||
self.assets:addImageFont("menu", "assets/gui/fonts/SA2font")
|
||||
self.assets:addFont("small", "assets/gui/fonts/PixelOperator.ttf", 16)
|
||||
self.assets:addTileset("charicons", "assets/sprites/characters/charicons")
|
||||
self.assets.fonts["small"]:setLineHeight(16/18)
|
||||
self.assets.fonts["small"]:setFilter("shadow")
|
||||
|
||||
self.tweens = TweenManager(self)
|
||||
self:initBackground()
|
||||
|
||||
self.borderY = 0
|
||||
self.logoX = 270
|
||||
self.sonicX = -180
|
||||
|
||||
self.darkenOpacity = 1
|
||||
self.flashOpacity = 0
|
||||
|
@ -51,32 +54,22 @@ function TitleScreen:new()
|
|||
self.showPressStart = true
|
||||
self.showPressStartTimer = 0.5
|
||||
|
||||
self.haveMenu = false
|
||||
|
||||
self.tweens:newTween(0.2, 0.5, {borderY = 30}, "inOutQuart")
|
||||
self.tweens:newTween(0.5, 0.4, {darkenOpacity = 0}, "outExpo")
|
||||
self.tweens:newTween(0.7, 0.6, {logoX = 0}, "inOutQuart")
|
||||
self.tweens:newTween(0.7, 0.6, {sonicX = 0}, "inOutQuart")
|
||||
self.tweens:newTween(1.3, 0.03, {flashOpacity = 1}, "inQuart")
|
||||
self.tweens:newTween(1.45, 0.2, {flashOpacity = 0}, "outExpo")
|
||||
self.tweens:newSwitch(1.4, { "canShowPressStart" })
|
||||
self:register()
|
||||
end
|
||||
|
||||
function TitleScreen:initBackground()
|
||||
local randomZoneList = {}
|
||||
for k,v in pairs(zoneList) do
|
||||
table.insert(randomZoneList, k)
|
||||
end
|
||||
local id = math.ceil(love.math.random() * #randomZoneList)
|
||||
self.zone = randomZoneList[id]
|
||||
|
||||
self.background = Background(self, 5, 1, self.zone)
|
||||
|
||||
self.x = 0
|
||||
self.background = love.graphics.newImage("datas/gamedata/maps/sti/stuff/tilescreen.png")
|
||||
end
|
||||
|
||||
function TitleScreen:update(dt)
|
||||
self.tweens:update(dt)
|
||||
self.x = ((self.x + 45*dt))
|
||||
if (self.canShowPressStart) then
|
||||
self.showPressStartTimer = self.showPressStartTimer - dt
|
||||
if self.showPressStartTimer < 0 then
|
||||
|
@ -85,8 +78,9 @@ function TitleScreen:update(dt)
|
|||
end
|
||||
|
||||
local keys = self:getKeys(1)
|
||||
if (keys["start"].isPressed) then
|
||||
scenes.debug.menu()
|
||||
if (keys["start"].isPressed and (self.haveMenu == false)) then
|
||||
Menu(self)
|
||||
self.haveMenu = true
|
||||
end
|
||||
|
||||
end
|
||||
|
@ -94,26 +88,27 @@ end
|
|||
|
||||
function TitleScreen:draw()
|
||||
utils.graphics.resetColor()
|
||||
self.background:drawParallax(self.x, -self.background:getStartY(), 424, 240)
|
||||
local w, h = self.background:getDimensions()
|
||||
love.graphics.draw(self.background,424/2,240/2,0,1,1,w/2,h/2)
|
||||
|
||||
love.graphics.setColor(0, 0, 0, self.darkenOpacity)
|
||||
love.graphics.rectangle("fill", 0, 0, 424, 240)
|
||||
utils.graphics.resetColor( )
|
||||
|
||||
love.graphics.draw(self.borders, 0, self.borderY, 0, 1, -1)
|
||||
love.graphics.draw(self.borders, 424, 240 - self.borderY, 0, -1, 1)
|
||||
|
||||
self.assets:drawImage("sonic", 90 + self.sonicX, 128, 0, 1, 1, 92, 106)
|
||||
self.assets:drawImage("logo", 290 + self.logoX, 60, 0, 1, 1, 150, 71)
|
||||
local w, h = self.assets.images["logo"]:getDimensions()
|
||||
self.assets:drawImage("logo", 240 - 32, 80 - self.logoX, 0, 1, 1, w/2, h/2)
|
||||
|
||||
if (self.canShowPressStart) and (self.showPressStart) then
|
||||
local w = self.assets.fonts["menu"]:getWidth("PRESS START")
|
||||
self.assets.fonts["menu"]:print("PRESS START", 424/1.5, 240/1.5, "center", 0, 1, 1)
|
||||
self.assets.fonts["menu"]:print("PRESS START", 424/2, 240/1.33, "center", 0, 1, 1)
|
||||
end
|
||||
|
||||
love.graphics.setColor(1, 1, 1, self.flashOpacity)
|
||||
love.graphics.rectangle("fill", 0, 0, 424, 240)
|
||||
utils.graphics.resetColor( )
|
||||
|
||||
love.graphics.draw(self.borders, 0, self.borderY, 0, 1, -1)
|
||||
love.graphics.draw(self.borders, 424, 240 - self.borderY, 0, -1, 1)
|
||||
end
|
||||
|
||||
return TitleScreen
|
||||
|
|
Loading…
Reference in a new issue