fix: more steep stats
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parent
2eddeefa1e
commit
19432b3663
2 changed files with 11 additions and 11 deletions
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@ -1,11 +1,11 @@
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local CONST = {}
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local CONST = {}
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CONST.RANK_E = 10
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CONST.RANK_E = 10
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CONST.RANK_D = 15
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CONST.RANK_D = 25
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CONST.RANK_C = 20
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CONST.RANK_C = 40
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CONST.RANK_B = 30
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CONST.RANK_B = 60
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CONST.RANK_A = 45
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CONST.RANK_A = 80
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CONST.RANK_S = 60
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CONST.RANK_S = 100
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CONST.MULT_HP = 4.5
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CONST.MULT_HP = 4.5
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return CONST
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return CONST
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@ -64,14 +64,14 @@ function BasicPage:drawLevel(x, y)
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end
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end
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function BasicPage:drawStats(x, y)
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function BasicPage:drawStats(x, y)
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local statString = "ATK " .. self.character.stats.attack .. "0" .. "\n"
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local statString = "ATK " .. self.character.stats.attack .. "\n"
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statString = statString .. "DEF " .. self.character.stats.defense .. "0" .. "\n"
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statString = statString .. "DEF " .. self.character.stats.defense .. "\n"
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local statString2 = "POW " .. self.character.stats.power .. "0" .. "\n"
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local statString2 = "POW " .. self.character.stats.power .. "\n"
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statString2 = statString2 .. "MND " .. self.character.stats.mind .. "0" .. "\n"
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statString2 = statString2 .. "MND " .. self.character.stats.mind .. "\n"
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local statString3 = "SPD " .. self.character.stats.speed .. "0" .. "\n"
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local statString3 = "SPD " .. self.character.stats.speed .. "\n"
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statString3 = statString3 .. "TEK " .. self.character.stats.technic .. "0"
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statString3 = statString3 .. "TEK " .. self.character.stats.technic
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local pos1 = const.CHARPAGESIZE * (1/3)
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local pos1 = const.CHARPAGESIZE * (1/3)
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local pos2 = const.CHARPAGESIZE * (2/3)
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local pos2 = const.CHARPAGESIZE * (2/3)
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