improvement: manage music via core.music
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3 changed files with 120 additions and 13 deletions
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@ -34,6 +34,7 @@ local Input = require(cwd .. "input")
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local Screen = require(cwd .. "screen")
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local Screen = require(cwd .. "screen")
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local Lang = require(cwd .. "lang")
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local Lang = require(cwd .. "lang")
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local SceneManager = require(cwd .. "scenemanager")
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local SceneManager = require(cwd .. "scenemanager")
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local MusicManager = require(cwd .. "music")
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-- INIT FUNCTIONS
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-- INIT FUNCTIONS
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-- Initialize and configure the core object
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-- Initialize and configure the core object
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@ -47,6 +48,7 @@ function CoreSystem:new()
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self.screen = Screen(self)
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self.screen = Screen(self)
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self.scenemanager = SceneManager(self)
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self.scenemanager = SceneManager(self)
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self.lang = Lang(self)
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self.lang = Lang(self)
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self.music = MusicManager(self)
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end
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end
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function CoreSystem:setDefaultConf()
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function CoreSystem:setDefaultConf()
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@ -113,6 +115,7 @@ function CoreSystem:update(dt)
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self.scenemanager:update(dt)
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self.scenemanager:update(dt)
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self.screen:update(dt)
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self.screen:update(dt)
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self.music:update(dt)
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end
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end
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-- DRAW FUNCTIONS
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-- DRAW FUNCTIONS
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103
sonic-radiance.love/birb/core/music.lua
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103
sonic-radiance.love/birb/core/music.lua
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@ -0,0 +1,103 @@
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-- core/music.lua :: A music system, in order to add some usefull features
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-- and to make music not scene dependant
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--[[
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Copyright © 2020 Kazhnuz
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Permission is hereby granted, free of charge, to any person obtaining a copy of
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this software and associated documentation files (the "Software"), to deal in
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the Software without restriction, including without limitation the rights to
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use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
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the Software, and to permit persons to whom the Software is furnished to do so,
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subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
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FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
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COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
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IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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]]
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local MusicManager = Object:extend()
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function MusicManager:new(core)
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self.core = core
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self.musics = {}
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self.isPlaying = false
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self.playNextMusic = false
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end
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function MusicManager:update(dt)
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if (self.isPlaying and (self.musics[1] ~= nil)) then
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if (not self.musics[1]:isPlaying()) then
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if (self.playNextMusic and (self.musics[1] ~= nil)) then
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self:skip()
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self:playMusic()
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self.playNextMusic = false
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else
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self.isPlaying = false
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end
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end
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end
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end
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function MusicManager:getCurrentMusic()
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return self.musics[1]
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end
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function MusicManager:haveMusic()
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return (self.musics[1] ~= nil)
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end
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function MusicManager:playMusic()
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if (self:haveMusic()) then
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self.musics[1]:setVolume(self.core.options.data.audio.music / 100)
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love.audio.play( self.musics[1] )
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self.isPlaying = true
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end
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end
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function MusicManager:isPlaying()
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if (self:haveMusic()) then
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return self.musics[1]:isPlaying( )
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else
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return false
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end
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end
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function MusicManager:addMusic(filename, loop)
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local music = love.audio.newSource(filename, "stream")
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music:setLooping( loop )
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table.insert(self.musics, music)
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end
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function MusicManager:silence()
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if (self:haveMusic()) then
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self.musics[1]:stop()
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self.isPlaying = false
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end
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end
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function MusicManager:skip()
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if (self:haveMusic()) then
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self.musics[1]:stop()
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self.isPlaying = false
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table.remove(self.musics, 1)
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end
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end
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function MusicManager:purge()
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if (self:haveMusic()) then
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self.musics[1]:stop()
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self.isPlaying = false
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self.musics = {}
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end
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end
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return MusicManager
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@ -167,28 +167,29 @@ function Assets:playSFX(filename)
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end
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end
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end
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end
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function Assets:setMusic(filename)
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-- MUSIC FUNCTIONS
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if filename ~= nil then
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-- All thse functions are deprecated, prefer core.music
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if (self.music ~= nil) then
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self.music:stop()
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function Assets:setMusic(filename, loop)
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end
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core.debug:warning("assets", "Assets:setMusic is deprecated")
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self.music = love.audio.newSource(filename, "stream" )
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core.music:skip()
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self.music:setVolume(core.options.data.audio.music / 100)
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core.music:addMusic(filename, (loop ~= false))
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end
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core.music:playMusic()
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end
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end
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function Assets:silence()
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function Assets:silence()
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love.audio.stop()
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core.debug:warning("assets", "Assets:silence is deprecated")
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core.music:silence()
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end
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end
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function Assets:resetMusic()
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function Assets:resetMusic()
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self.music = nil
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core.debug:warning("assets", "Assets:resetMusic is deprecated")
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core.music:purge()
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end
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end
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function Assets:playMusic()
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function Assets:playMusic()
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if not (self.music == nil) then
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core.debug:warning("assets", "Assets:playMusic is deprecated")
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love.audio.play(self.music)
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core.music:playMusic()
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end
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end
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end
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-- IMAGES FUNCTIONS
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-- IMAGES FUNCTIONS
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