2019-08-19 11:54:06 +02:00
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return {
|
2019-08-22 21:32:52 +02:00
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name = "spinattack",
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cost = 05,
|
2020-07-20 12:24:26 +02:00
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targetNumber = 1, -- 0 for targeting all ennemies
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targetEnnemies = true,
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2019-08-19 11:54:06 +02:00
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choregraphy = {
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{"setAnimation", "none", "spindash", false},
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2019-08-31 15:44:34 +02:00
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{'playSFX', "none", 'spincharge'},
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2019-08-19 11:54:06 +02:00
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{"wait", "none", 0.5},
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{"setAnimation", "none", "spin", false},
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2019-08-31 15:44:34 +02:00
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{'playSFX', "none", 'spinrelease'},
|
2020-07-24 19:13:08 +02:00
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{"goTo", "none", "target", 0, 0, 0.3, true},
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|
|
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{"sendDamage", "none", 120, 100, false, false},
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{'addGFX', "sentDamage", 'hitGFX', "target", 0, 0, true, false},
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2019-08-31 15:44:34 +02:00
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{'playSFX', "sentDamage", 'hitconnect'},
|
2020-07-24 19:13:08 +02:00
|
|
|
{'jumpBack', "none", 0.1, true},
|
2019-08-19 11:54:06 +02:00
|
|
|
{'setAnimation', "none", 'idle', false},
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}
|
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|
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}
|