20 lines
467 B
Lua
20 lines
467 B
Lua
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local ChoregraphyActionParent = require "scenes.battlesystem.actors.systems.actions.parent"
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local WaitAction = ChoregraphyActionParent:extend()
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function WaitAction:new(controller, args, effectArea)
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WaitAction.super.new(self, controller, args, effectArea)
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end
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function WaitAction:start()
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self.timer = 0
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end
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function WaitAction:update(dt)
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self.timer = self.timer + dt
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if (self.timer > self.args.duration) then
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self:finish()
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end
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end
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return WaitAction;
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