sonic-radiance/sonic-radiance.love/game/modules/gui/actionPrompt.lua

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Lua
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local CanvasElement = require "birb.modules.gui.elements.parent"
local ActionPrompt = CanvasElement:extend()
function ActionPrompt:new()
self.text = ""
ActionPrompt.super.new(self, "actionPrompt", 0, 0, 424, 240)
self.depth = -2
self.opacity = 0
self.isShown = false
end
function ActionPrompt:setText(text)
if (utils.string.isEmpty(text)) then
self:hide()
else
self.text = text
self:show()
end
end
function ActionPrompt:hide()
if (self.isShown) then
self.tweens.tweens = {}
self:newTween(0.0, 0.6, {opacity = 0}, "outExpo")
end
self.isShown = false
end
function ActionPrompt:show()
if (not self.isShown) then
self.tweens.tweens = {}
self:newTween(0.0, 0.6, {opacity = 1}, "outExpo")
end
self.isShown = true
end
function ActionPrompt:draw()
if (not utils.string.isEmpty(self.text)) then
local w = self.assets.fonts["small"]:getWidth(self.text) + 16
love.graphics.setColor(0,0,0,0.5 * self.opacity)
local x, y = 424 - w/2 - 4, 240 - 20
love.graphics.rectangle("fill", x - w/2, y + 1, w, 15, 8, 8)
love.graphics.setColor(1, 1, 1, self.opacity)
self.assets.fonts["small"]:setColor(1, 1, 1, self.opacity)
self.assets.fonts["small"]:draw(self.text, x, y, -1, "center")
self.assets.fonts["small"]:setColor(1, 1, 1, 1)
utils.graphics.resetColor()
end
end
return ActionPrompt