sonic-radiance/sonic-radiance.love/birb/modules/world/utils/compare.lua

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2022-05-22 19:43:01 +02:00
local comparisons = {}
function comparisons.zsort(itemA, itemB)
local _, aY, aZ, _, aH, aD = itemA.mainHitbox:getCube()
local aDepth, aID, aType
aDepth = itemA.depth
aID = itemA.creationID
aType = itemA.type
aZ = math.ceil(aZ)
aY = math.ceil(aY)
local _, bY, bZ, _, bH, bD = itemB.mainHitbox:getCube()
local bDepth, bID, bType
bDepth = itemB.depth
bID = itemB.creationID
bType = itemB.type
bZ = math.ceil(bZ)
bY = math.ceil(bY)
--print("comparing " .. aID .. " to " .. bID)
--print("a", aY, aZ, aH, aD, aDepth, aID, itemA.type)
--print("b", bY, bZ, bH, bD, bDepth, bID, itemB.type)
local comparison = 0
if aZ >= bZ + bD then
-- item A is completely above item B
--graph:add(itemB, itemA)
comparison = 1
elseif bZ >= aZ + aD then
-- item B is completely above item A
--graph:add(itemA, itemB)
comparison = -1
elseif aY + aH <= bY then
-- item A is completely behind item B
--graph:add(itemA, itemB)
comparison = -1
elseif bY + bH <= aY then
-- item B is completely behind item A
--graph:add(itemB, itemA)
comparison = 1
elseif aY + aH > bY + bH then --(aY - aZ) + aH > (bY - bZ) + bH then
-- item A's forward-most point is in front of item B's forward-most point
--graph:add(itemB, itemA)
comparison = 1
elseif aY + aH < bY + bH then --aY < (bY - bZ) + bH then
-- item B's forward-most point is in front of item A's forward-most point
--graph:add(itemA, itemB)
comparison = -1
else
-- item A's forward-most point is the same than item B's forward-most point
if aDepth > bDepth then
--graph:add(itemB, itemA)
comparison = 1
elseif aDepth < bDepth then
--graph:add(itemA, itemB)
comparison = -1
else
if aID > bID then
--graph:add(itemA, itemB)
comparison = 1
elseif aID < bID then
--graph:add(itemB, itemA)
comparison = -1
end
end
end
return comparison == -1
end
return comparisons