16 lines
571 B
Lua
16 lines
571 B
Lua
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local Parent = require "birb.modules.gui.elements.drawable"
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local AssetElement = Parent:extend()
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function AssetElement:new(name, assetType, assetName, x, y,r,sx,sy,ox,oy, opacity, depth)
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local gui = self:getGui()
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local asset = gui.scene.assets[assetType][assetName]
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assert(asset ~= nil, assetName .. ' (' .. assetType .. ") doesn't exist")
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AssetElement.super.new(self, name, asset, x, y,r,sx,sy,ox,oy, opacity, depth)
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end
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function AssetElement:draw()
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self.drawable:draw(self.x,self.y,self.r,self.sx,self.sy,self.ox,self.oy)
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end
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return AssetElement
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