sonic-radiance/game-design/gameplay/battlesystem/battleitems.md

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# Sonic Radiance - Item List
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## Healing items
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### HP-healing items
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- Chili Dog (10)
- Egg Dog (-1)
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- Health Seed (50)
- Health Leaf (100)
- Health Root (250)
- Health Fruit (100%)
- Health Emmitter (30, 5 turns)
- Health Wave (100, everybody)
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- Revival Gem (Revive, HP=10%)
- Life Gem (Revive, HP=100%)
- Divine Gem (Revive whole team with 100% HP)
### PP Healing items
- Tonic Drink (10)
- Tonic Infusion (20)
- Tonic Potion (50)
- Tonus Emmitter (6, 5 turns)
- Tonic Wave (20, everybody)
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### Status healing
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- Antidote (cure poison)
- Strenth Restorer (cure weakened)
- Defense Restorer (cure vulnerable)
- Movement Restorer (cure paralysis)
- Awakener (cure sleep)
- Cure-All Spray (cure all status)
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## Battle items
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### Powerups
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- Power Ring (give "Hyper" 5 turns)
- Psychic Water (give "Hidden" 5 turns)
- Focus Rock (give "Focus" 5 turns)
- Clover Juice (give "Lucky" 5 turns)
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- Immunity Booster (avoid bad status during 5 turns)
- Shield (give "Fortified" 5 turns)
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- Water Shield (protect from Water 3 turns)
- Fire Shield (protect from Fire 3 turns)
- Thunder Shield (protect from Thunder 3 turns)
- Gold Shield (Fortified + Re-heal PP & MP 3 turns)
- Invincibility (give "Invincible" pendant un turns)
- Speed Up (give "Speedup" pendant deux turns)
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### Wisps
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- Red Wisp : Burst - All target - 120 - No effect
- Orange Wisp : Rocket - 1 target - 150 - Weakened
- Yellow Wisp : Drill - 1 target - 150 - Vulnerable
- Cyan Wisp : Laser - 1 target - 150 - Paralyse
- Violet Wisp : Void - All target - 80 - Sleep