29 lines
649 B
Lua
29 lines
649 B
Lua
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local Difficulty = Object:extend()
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function Difficulty:new()
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self.toggles = {}
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self.toggles.hazardMakesKo = false
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self.toggles.playerKoChar = true
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self.toggles.easierBattles = false
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self.toggles.checkPointRegen = false
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self.toggles.levelUpHeal = false
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self.toggles.allDamage = true
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end
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function Difficulty:toggle(toggleName)
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self.toggles[toggleName] = (self.toggles[toggleName] == false)
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end
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function Difficulty:get(toggleName)
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return self.toggles[toggleName]
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end
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function Difficulty:getData()
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return self.toggles
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end
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function Difficulty:setData(toggles)
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self.toggles = toggles
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end
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return Difficulty
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