sonic-radiance/sonic-radiance.love/game/modules/world/actors/collisions/invisible.lua

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local Base = require "core.modules.world.actors.actor3D"
local Invisible = Base:extend()
function Invisible:new(world, x, y, z, w, h, d)
Invisible.super.new(self, world, "wall", x, y, z, w, h, d, true)
self:setDebugColor(0,0,0)
end
function Invisible:update(dt)
end
return Invisible