sonic-radiance/sonic-radiance.love/scenes/battlesystem/gui/victory/loot.lua

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2021-09-18 21:31:17 +02:00
local CanvasElement = require "birb.modules.gui.elements.canvas"
local LootElement = CanvasElement:extend()
local gui = require "game.modules.gui"
function LootElement:new(x, y)
self.background = gui.newTextBox("assets/gui/dialogbox.png", 128, 40)
local w, h = self.background:getDimensions()
LootElement.super.new(self, "loot", x, y, w, h)
self.canvas.isAnimated = true
self.opacity = 0
end
function LootElement:drawTexture()
love.graphics.draw(self.background, 0, 0)
self.assets.fonts["small"]:draw("Rings: ", 8, 4, -1, "left")
self.assets.fonts["small"]:draw("0", self.w - 8, 4, -1, "right")
self.assets.fonts["small"]:draw("Exp: ", 8, 20, -1, "left")
self.assets.fonts["small"]:draw("0", self.w - 8, 20, -1, "right")
end
return LootElement