2021-04-05 12:05:51 +02:00
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local RadianceMenu = require "game.modules.menus.parents.menu"
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local RadianceWidget = require "game.modules.menus.parents.widget"
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local SaveMenu = RadianceMenu:extend()
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local SaveWidget = RadianceWidget:extend()
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local gui = require "game.modules.gui"
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local charutils = require "game.utils.characters"
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2021-04-05 12:29:45 +02:00
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local defTransitions = require "core.modules.transitions"
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local radTransitions = require "game.modules.transitions"
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2021-04-05 12:05:51 +02:00
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local HPADDING = 68
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local VPADDING = 28
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function SaveMenu:new(scene)
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local w, h = 424 - (HPADDING * 2), 240 - (VPADDING * 2)
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SaveMenu.super.new(self, scene, "save", HPADDING, VPADDING + 1, w, h, 3)
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local metadata = game:getMetadata()
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for i, save in ipairs(metadata) do
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SaveWidget(self.scene, i, save)
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end
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self.textBox = gui.newTextBox("assets/gui/dialogbox.png", w - 8, (h / 3))
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end
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function SaveMenu:cancelAction()
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2021-04-11 10:32:49 +02:00
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self.scene.assets:playSFX("mBack")
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2021-04-05 12:05:51 +02:00
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self.scene.menusystem:reset()
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self.scene.haveMenu = false
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end
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function SaveWidget:new(scene, saveid, savedata)
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SaveWidget.super.new(self, scene, "save")
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self.scene.menusystem:switchMenu("save")
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self.saveid = saveid
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self.savedata = savedata
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self.emeralds = gui.getEmeraldsTexture(self.savedata.emeralds)
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end
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function SaveWidget:drawCanvas()
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local basex, basey = 4, 2
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love.graphics.draw(self.menu.textBox, basex, basey)
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if (self.savedata.exist) then
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local str = "Save " .. self.saveid
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str = str .. "(" .. utils.math.numberToString(self.savedata.completion,3) .. "%)"
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str = str .. " - " .. utils.time.toString(self.savedata.gametime)
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str = str .. "\n"
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str = str .. self.savedata.location .. "\n"
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str = str .. "Rings: " .. self.savedata.rings
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self.font:draw(str, basex + 8, basey + 4)
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for i, charName in ipairs(self.savedata.team) do
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local data = charutils.getCharacterData(charName)
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local x = 18*(#self.savedata.team - i + 1) + 4 + basex
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self.scene.assets.tileset["charicons"]:drawTile(data.icon,self.width - x, basey + 4)
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end
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love.graphics.draw(self.emeralds, basex + 168, basey + 21)
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else
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self.font:draw("New save", basex + 8, basey + 4)
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end
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end
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function SaveWidget:action()
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2021-04-11 10:32:49 +02:00
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self.scene.assets:playSFX("mSelect")
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2021-04-05 12:05:51 +02:00
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game:read(self.saveid)
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2021-04-05 12:29:45 +02:00
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core.screen:startTransition(radTransitions.borders, defTransitions.circle, function() scenes.debug.menu() end, 424/2, 240/2)
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2021-04-05 12:05:51 +02:00
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end
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return SaveMenu
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