sonic-radiance/sonic-radiance.love/birb/modules/gui/elements/assets.lua

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local Parent = require "birb.modules.gui.elements.drawable"
local AssetElement = Parent:extend()
function AssetElement:new(name, assetType, assetName, x, y,r,sx,sy,ox,oy, opacity)
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local gui = self:getGui()
local asset = gui.scene.assets[assetType][assetName]
assert(asset ~= nil, assetName .. ' (' .. assetType .. ") doesn't exist")
AssetElement.super.new(self, name, asset, x, y,r,sx,sy,ox,oy, opacity)
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end
function AssetElement:draw()
self.drawable:draw(self.x,self.y,self.r,self.sx,self.sy,self.ox,self.oy)
end
return AssetElement