sonic-radiance/sonic-radiance.love/scenes/debug/menu/infopanel/team.lua

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Lua
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local Parent = require "scenes.debug.menu.infopanel.parent"
local TeamPanel = Parent:extend()
function TeamPanel:new()
TeamPanel.super.new(self)
end
function TeamPanel:drawContent(x, y)
local debugString = "# DEBUG - Team" .. "\n"
for i,name in ipairs(game.characters.team) do
local char = game.characters.list[name]
debugString = debugString .. "- " .. char.name
if (game.characters.active == i) then
debugString = debugString .. " (Active) "
end
debugString = debugString .. "\n"
end
love.graphics.print(debugString, x, y)
end
return TeamPanel