sonic-radiance/sonic-radiance.love/scenes/overworld/actors/wall.lua

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local Base = require "core.modules.world.actors.actor2D"
local Wall = Base:extend()
function Wall:new(world, x, y, w, h)
Wall.super.new(self, world, "wall", x, y, w, h, true)
self:setDebugColor(0,0,0)
end
function Wall:draw()
--self:drawHitbox()
--utils.graphics.resetColor( )
end
return Wall