sonic-radiance/sonic-radiance.love/scenes/overworld/actors/loot/itembox.lua

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local Gizmo = require "scenes.overworld.actors.gizmo"
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local ItemBox = Gizmo:extend()
local overrides = {
["isSolid"] = true,
["charset"] = "item1",
["charId"] = 1,
["charDir"] = "right",
["destroy"] = "forever",
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["needButton"] = true,
["interactionName"] = "Take",
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}
function ItemBox:new(world, x, y)
ItemBox.super.new(self, world, x, y, 16, 16, overrides)
end
function ItemBox:applyProperties()
ItemBox.super.applyProperties(self)
self.event = {
{"getItems", "", self.properties.category, self.properties.item, self.properties.number},
{"playSFX", "", "pop"},
{"simpleMessage", "", "You got " .. self.properties.number .. " " .. self.properties.item},
}
end
return ItemBox