sonic-radiance/sonic-radiance.love/datas/gamedata/battles/test/testBoss.lua

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return {
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music = "battle2",
ennemies = {
{"normal", "classics", "motobug", 1},
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{"boss", "classics", "motobug", 10, 1.8, true},
{"normal", "classics", "motobug", 1}}
}
-- There are three possible type of ennemies
-- NORMAL {"normal", category, name, number}
-- BOSS : {"boss", category, pvbonus, statbonus}
-- RIVALS : {"rival", charname, level, pvbonus}